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Post Posted: 30 Jul 2016, 04:57
Post Posted: 01 Aug 2016, 23:13
UnrealGecko wrote:*DOUBLE BUMP*Didn't get any recap yet, Sat42... any new news?
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.
Post Posted: 02 Aug 2016, 09:29
Sat42 wrote:- added over 16k nodes to the map since last summer (a year ago )
Post Posted: 02 Aug 2016, 22:02
Post Posted: 03 Aug 2016, 17:46
editor Dave wrote:Awesome, I'm glad you didn't forget about this little project of yours. I found the concept interesting and always kept an eye on it. I didn't know you extended the map by that much already, however...Sat42 wrote:- added over 16k nodes to the map since last summer (a year ago )The added Polygons or brushes would be a more reliable number, since you could've upped the nodes by just messing with the engine Anyway, I'm looking forward to your tease screenshot!
Post Posted: 10 Aug 2016, 23:03
Post Posted: 11 Aug 2016, 15:35
salsaSkaarj wrote:Downloaded on August 1st (2016) and immediately played.It's not a walkover. I tried it on Hard and reached the end area where I ended up wasting too much ammo while trying to avoid the vermin and the BSP. Needless to say, I reached the bottom several times
Post Posted: 15 Aug 2016, 14:35
Post Posted: 18 Aug 2016, 23:58
Pla wrote:May I join?(Check my maps - only pictures shared yet):viewtopic.php?f=4&t=3452
Post Posted: 02 Sep 2016, 02:22
Post Posted: 11 Sep 2017, 23:46
Post Posted: 27 Mar 2018, 12:52
Post Posted: 14 May 2020, 00:02
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