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Post Posted: 23 Nov 2012, 07:49
Post Posted: 23 Nov 2012, 09:17
Post Posted: 23 Nov 2012, 11:57
Post Posted: 23 Nov 2012, 12:16
Post Posted: 23 Nov 2012, 12:18
integration wrote:Had a look at the code. If I understand it correctly, the secondary fire works as follows:The dispersionpistol is completely charged after (2.0 + 0.6 * PowerLevel) seconds. Damage is 8.25 + 9.9 * chargetime (in seconds). It does direct damage to the hit actor and additionally splash damage with a hurt radius of 150 unreal units. So an uncharged shot can do up to 16 damage, when it hits its target (direct + splash), and up to 7 damage, when it hits a wall nearby (splash won't deal full damage). When charging, it will consume 1 ammo every 0.3 seconds. So it can only do 6 additional damage per each ammo spent (3, if you hit a wall nearby).When you completely run out of ammo (all weapons), then firing rate with uncharged secondary fire is much higher than with primary fire. That's, when I always use it. It's also useful, when you want to hit a SkaarjWarrior, which is hiding behind a wall (and don't want to come out). But you'll need an eternity to kill it (note, that splash damage is reduced by distance. Each damage dealt is rounded down, so you'll deal only 3 damage or so, when you hit the ground. Then difficulty multiplier is applied and the result is rounded down again. So in hard or unreal, you'll only do 2 damage instead of 3)
Post Posted: 23 Nov 2012, 12:27
UBerserker wrote:The Dispersion Pistol is a good weapon. Use the secondary fire against Skaarj in open areas and see how much he dodges. Foresee where he lands? Throw a bolt to him. Rinse and repeat.It's the best non-destructive weapon against Pupae and Tentacle, and a lvl5 DP bolt can deal a lot of damage against normal enemies (Skaarj, Mercenary and Krall) very quickly if used right. Oh yeah, a well-timed secondary fire (or just spam it) can also destroy the Slith' goo orbs.With the splash damage you can literally kill enemies that are hiding behind something.
Post Posted: 23 Nov 2012, 12:30
UBerserker wrote:The range is immense. You can damage enemies on the other side of the globe and if they don't see you they won't move and you can repeat the action again and again. Nifty way to deal with Gasbags and Skaarj Snipers.
Post Posted: 23 Nov 2012, 12:44
Post Posted: 23 Nov 2012, 15:29
Post Posted: 23 Nov 2012, 15:50
Post Posted: 23 Nov 2012, 17:05
Post Posted: 23 Nov 2012, 17:26
Post Posted: 23 Nov 2012, 17:49
Post Posted: 23 Nov 2012, 19:52
Post Posted: 23 Nov 2012, 22:20
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