Visit our Discord community hangout and have a real-time talk with the regulars, and keep track of UnrealSP.org developments.
Development on a new site is currently in-progress.
Until then, site contents are available on the Legacy site!
Additionally, newer content written by our staff is available in a temporary subforum.
We sincerely apologize for the delays in recreating the site.
Moderators: ividyon, Semfry, zYnthetic
Post Posted: 03 Oct 2019, 21:34
zYnthetic wrote:I've been following this for a while before responding. I have available resources to provide a continuation of the site as it is now but also many reservations about doing so. Some reservations are exclusive to myself and others are more universal, both converge at the same point.What does UnrealSP need?The answer isn't a new host or renewal, these are only facilitators. They may be necessary but I'm not asking what we need to keep the site running. A million years ago a few BuF'rs splintered off and made what was at the time the best way to bring people together over an interest in Unreal. It is uncontestable how much easier it is to engage with others today, yet it has been a serious problem on UnrealSP for years. Running phpbb is one of my own biggest reservations for the security concerns it raises and the high administrative costs make managing a community nearly impossible without restricting it.My opinion of what UnrealSP needs the most is participation. Specifically the ability to participate with as little cost (to admin) as possible. What that means in terms of where the site goes is anyone's guess but if we can't make it easier for more people to engage in the community, even if the site is take care of indefinitely it wont matter if the community shrinks to nothing.I have no problem hosting static content or even purchasing the domain. I'd like to hear some suggestions of what we can do with the community portion of UnrealSP. Is the forum format really something we should be doing? With access to different community based services (reddit, amino, etc), is staying an island the best thing? What options are there that help UnrealSP as a community become more accessible and visible to the world at large?
Post Posted: 07 Oct 2019, 10:25
Post Posted: 11 Oct 2019, 12:32
ividyon wrote:zyn's stance is one I share, and why I have been personally less than excited about ideas of continuing to host UnrealSP "as-is", while of course I appreciate the option for it.The entire idea behind the USP "reboot" was to allow people to chip in reviews and articles on their own, and have them only be approved by administration. This would play into zyn's ideas above. But that, of course, requires either continued development of the platform I've been working on, or someone to make their own from scratch. Both are undertakings of effort.
Post Posted: 15 Oct 2019, 14:05
Post Posted: 15 Oct 2019, 14:29
Post Posted: 15 Oct 2019, 19:26
Post Posted: 16 Oct 2019, 22:59
Post Posted: 17 Oct 2019, 18:30
KAOSCasey wrote:I can offer hosting and taking control of the domain, I have no qualms with paying $10/yr perpetually. I don't think I have time to actually actively develop for it but I can absolutely give access to someone who could. I could at least open registration again provided I can defeat bots without significant effort, or just bring it to administrator approval. I've provided file hosting in the past (nobody has asked me to host anything new for several years) for here with map packs etc posted on re views so I hope that can prove it's at least reliable. Still hosting a redirect for dots to this day as well, on top of a couple unreal servers for myself and dots.I might have been still be an ass but I know I don't want these forums to go away just because of money.
Post Posted: 21 Oct 2019, 03:12
Post Posted: 21 Oct 2019, 13:55
Semfry wrote:As far as my plans for the site go the forums are easily the biggest question mark for me, as they are both the part I consider most important to revive/fix yet also the part I have no real knowledge of at all technically. If someone with the knowledge to do so was able to try and fix them that would remove one of the biggest issues I'd have taking the site on.
Post Posted: 21 Oct 2019, 14:57
Post Posted: 21 Oct 2019, 20:35
Semfry wrote:The current killer forum problem is the spambot attacks, as they've resulted in open registration being closed off for a year+
Post Posted: 24 Oct 2019, 18:30
Post Posted: 25 Oct 2019, 10:32
radios wrote:a logic challenge, as used by many websites can fix the spambot problem. for instance, a row of pictures is presented, and you have to select only those that have traffic lights, else you fail, or if you place an - over the letter I which letter does that make,(the letter T).
Post Posted: 30 Oct 2019, 23:20
salsaSkaarj wrote:radios wrote:a logic challenge, as used by many websites can fix the spambot problem. for instance, a row of pictures is presented, and you have to select only those that have traffic lights, else you fail, or if you place an - over the letter I which letter does that make,(the letter T).Most of the GD images Captchas are broken (read bots pass easily, actually humans have more problems with those than bots) except for the latest one (phpBB3.2 is needed).Q&A with a non-googleable answer is the efficient (and simple) solution.
Return to “Site Speak”
Users browsing this forum: No registered users and 2 guests