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Post Posted: 25 Aug 2015, 00:44
Post Posted: 25 Aug 2015, 03:53
Post Posted: 25 Aug 2015, 20:12
jaypeezy wrote:Hello, all. It's been a while since I came around here/posted anything new.. new computer! Want to make some cool skins for that Half Life model package Walter made. Here's what I have in mind, to start: Desert Hex + Skull ski mask. <Images>Why should [insert mainstream, microtransaction game that has skins] get to have all the fun?
Post Posted: 26 Aug 2015, 01:56
Dr. Walter wrote:I could even include a set of your new skins for another official version of xWalterUTChars, with your permission of course.
Post Posted: 26 Aug 2015, 06:11
Post Posted: 30 Aug 2015, 04:16
Post Posted: 30 Aug 2015, 04:47
jaypeezy wrote:Hunter Camo (Phoenix Connection)http://i.imgur.com/5y7mVlr.pngZombie Hunter (SAS)http://i.imgur.com/3vOf4TX.pngUnited States MARPAT (Seal Team Six)http://i.imgur.com/rrwwhpC.pngAnd... the Hexagon pattern from before, now with team colors. (Arctic Avengers)http://i.imgur.com/dvhZVNG.pngAnd these aren't even all the skins I've made so far, just the ones I think came out the best/were easy to make team colors for. Also, some of those other skins/faces are pretty weird-looking (or maybe the appeal for a chem-splattered purple skimask is wider than I've assumed it to be). Anyway, enjoy the previews!EDIT: Oh, and if anyone has any ideas or suggestions as to a possible pattern/idea they'd like to see, just PM me and I'll give it a crack. I'm starting to run out of ideas, probably why some of my other skins are on the gimmicky side.
Post Posted: 30 Aug 2015, 05:32
Post Posted: 11 Oct 2015, 04:27
Post Posted: 22 Oct 2015, 02:36
Post Posted: 22 Oct 2015, 20:03
Preki wrote:I played MonsterHunt recently and I noticed something weird, take look at the screenshot.http://wstaw.org/m/2015/10/22/VTF.jpgJust what are these red dashes? Seems like some kind of leftovers from minigun tracers.
Post Posted: 24 Oct 2015, 02:47
Post Posted: 24 Oct 2015, 03:08
Post Posted: 03 Nov 2015, 00:57
Post Posted: 22 Dec 2015, 17:54
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