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Masked texture problem

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User avatar Tarydax
Skaarj Elder Skaarj Elder
Posts: 1052
Joined: 11 Apr 2009, 04:10

Subject: Masked texture problem

Post Posted: 23 Jan 2014, 23:45

For some reason, masked textures look like they're transparent event though the translucent modifier is not set. Here are some shots of the problem (it's kind of hard to see it in the first shot unless you maximize it):




What setting would this be caused by? I thought I had this problem before and managed to fix it, but I don't remember how. I'm using 227 and OpenGL.
Image

Smirftsch
OldUnreal Staff OldUnreal Staff
Posts: 135
Joined: 07 Oct 2008, 10:36
Contact:

Subject: Re: Masked texture problem

Post Posted: 12 Feb 2014, 08:31

should be SmoothMaskedTextures, its using AlphaToCoverage :)

User avatar Tarydax
Skaarj Elder Skaarj Elder
Posts: 1052
Joined: 11 Apr 2009, 04:10

Subject: Re: Masked texture problem

Post Posted: 12 Feb 2014, 15:31

Hey, that worked. Thanks!
Image


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