Operation 365
- TheIronKnuckle
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Subject: Re: Operation 365
Post Posted: 22 Oct 2013, 02:48
I think dr flay was getting at how this sort of mapping project is the result of mappers block, boredom etc.
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- Doublez-Down
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Subject: Re: Operation 365
Post Posted: 22 Oct 2013, 17:10
I'm just impressed you can use the Unreal 2 editor without it crashing all over the desk.
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- salsaSkaarj
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Subject: Re: Operation 365
Post Posted: 23 Oct 2013, 10:57
TheIronKnuckle wrote:I think dr flay was getting at how this sort of mapping project is the result of mappers block, boredom etc.
Could be, and that would not be a bad thing - at least the available time is spent doing something (more or less) worthwhile.
But my main point was that 365 is almost certainly unattainable as a goal (map 22/10/2013 seems to be the first hiccup).
Don't get me wrong, I'm not criticising, in fact I applaud makemeunreal for his interest in mapping and the initiative he's taking (although I would have preferred having him concentrate on U1 or UT ).
The problem with goals that are unachievable is that they provide more frustration than incentive.
- makemeunreal
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Subject: Re: Operation 365
Post Posted: 23 Oct 2013, 20:33
I had to miss 2 maps, because my girlfriend and the dormitory. BUT! I'll cook a hellish Tower Defense Game next time! 24/10/2013!
BE READY!
BE READY!
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- Carbon
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- Legendslayer222
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Subject: Re: Operation 365
Post Posted: 26 Oct 2013, 17:38
Map 2 and 3 links both seem to lead to map 3.
Map 3 is another pretty cool arena map with a decent environment. A lot of the difficulty for me came from trying to work out who was friendly and who wasn't, all these human characters look the same from a distance.
Map 4 really shows the time limitations. When I reached the end of the hallway I just thought "that's it?" I didn't really get anything out of it.
Map 3 is another pretty cool arena map with a decent environment. A lot of the difficulty for me came from trying to work out who was friendly and who wasn't, all these human characters look the same from a distance.
Map 4 really shows the time limitations. When I reached the end of the hallway I just thought "that's it?" I didn't really get anything out of it.
- ividyon
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Subject: Re: Operation 365
Post Posted: 29 Oct 2013, 15:11
Well, looks like a map a day really is not a realistic goal at all!
However, noone expected that to succeed anyway, and if you do manage to keep up a constant stream of content, even if it isn't daily, that will be very impressive.
However, noone expected that to succeed anyway, and if you do manage to keep up a constant stream of content, even if it isn't daily, that will be very impressive.
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- makemeunreal
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Subject: Re: Operation 365
Post Posted: 29 Oct 2013, 17:33
29/10/2013
MAP 5
Description: Ride 'em hard!
Download#1(Dropbox): https://dl.dropboxusercontent.com/s/3o2 ... e2rdqTIgeQ (1.01mb)
MAP 5
Description: Ride 'em hard!
Download#1(Dropbox): https://dl.dropboxusercontent.com/s/3o2 ... e2rdqTIgeQ (1.01mb)
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."
- editor Dave
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Subject: Re: Operation 365
Post Posted: 29 Oct 2013, 21:57
Very interesting concept, good luck with your future ideas! But what I'd rather see is a showcase of how you proceed on one map you work on. So, each day you create another file, but you continue working on that with passion. And maybe reduce the time to one month, 'cause 365 ideas is a lot.
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- makemeunreal
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Subject: Re: Operation 365
Post Posted: 29 Oct 2013, 22:17
30 is the minimal number of maps I would like to produce.
Anyway, thanks for your feedback
Anyway, thanks for your feedback
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."
- Z-enzyme
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Subject: Re: Operation 365
Post Posted: 29 Oct 2013, 22:26
Where's my Unreal II...
Where's my Unreal II...!
WHERE'SMYUNREALII!!!!
Where's my Unreal II...!
WHERE'SMYUNREALII!!!!
- makemeunreal
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Subject: Re: Operation 365
Post Posted: 29 Oct 2013, 22:31
Good to see this Z
But, don't expect too mch! But if you play them, play them on hard!
But, don't expect too mch! But if you play them, play them on hard!
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."
- Carbon
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Subject: Re: Operation 365
Post Posted: 31 Oct 2013, 02:00
makemeunreal wrote:30 is the minimal number of maps I would like to produce.
Anyway, thanks for your feedback
30? Missing a zero or just thinking rationally?
- makemeunreal
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Subject: Re: Operation 365
Post Posted: 25 Dec 2013, 22:10
Be ready for some hot gresh sheeeet.
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."
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