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Post Posted: 17 Dec 2012, 16:14
Post Posted: 17 Dec 2012, 23:04
Post Posted: 22 Dec 2012, 23:53
Post Posted: 23 Dec 2012, 15:51
Post Posted: 25 Apr 2013, 02:25
Raven wrote:Will definitely be needed. I was planning to port shaders I made for RD, but decided to just bugfix and release it, and add more fun features in patches. Fortunately I have upcoming week mostly free of work (except bugfixing in another project) so I can focus on TCO.
Post Posted: 25 Apr 2013, 09:56
radios wrote:great!. so it should be released soon?
Post Posted: 02 Jul 2013, 22:52
Post Posted: 02 Jul 2013, 23:18
Post Posted: 02 Jul 2013, 23:39
Post Posted: 03 Jul 2013, 00:10
Post Posted: 03 Jul 2013, 09:05
Raven wrote:Just a little something for those who still have faith after all this years
Post Posted: 03 Jul 2013, 09:06
SteadZ wrote:I love the hi-res versions of the textures from nalicast, skycity and ancient you've got there.This mod is definantly gonna be great, I've always loved NC, and TCO looks like a much more improved and advanced version of that...I'll look forward to casting spells again .......SZ.......
Post Posted: 05 Jul 2013, 02:29
Post Posted: 06 Jul 2013, 20:44
Themisto wrote:I can believe again!
Post Posted: 08 Jul 2013, 15:27
salsaSkaarj wrote:hmm?? Was I sleeping all this time? Spells in TCO?
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