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Post Posted: 26 Mar 2008, 23:32
Failed Launching URL. Failed to find object 'Level.None.MyLevel'
Log: New File, Existing Package (Package MyLevel, Package AM-02)Log: Matched Viewport U2Viewport0Log: Matched Viewport U2Viewport1Log: Matched Viewport U2Viewport2Log: Matched Viewport U2Viewport3Log: Matched Viewport MeshViewerLog: Matched Viewport TextureBrowserDevAudio: Galaxy SetViewport: U2Viewport2Log: BspValidateBrush linked 0 of 0 polysLog: Collecting garbageLog: Purging garbageLog: 0.0ms Unloading: Package RenderLog: 0.0ms Unloading: Package MyLevelLog: Garbage: objects: 41764->41727; refs: 502503>
Post Posted: 27 Mar 2008, 00:40
Post Posted: 27 Mar 2008, 00:42
Hellscrag wrote:Can you tell from that what's missing? ("AM-02"?)If so, you could always trying importing / creating the same content by the same name in a new map, then opening the problematic map file. I don't know for sure whether that'd work, but it might be worth a go.
Post Posted: 27 Mar 2008, 00:52
Post Posted: 27 Mar 2008, 00:54
Post Posted: 27 Mar 2008, 00:56
Post Posted: 27 Mar 2008, 01:10
Post Posted: 27 Mar 2008, 01:13
Post Posted: 27 Mar 2008, 01:17
Mman wrote:Don't you have autosaves turned on?
Post Posted: 27 Mar 2008, 01:48
Post Posted: 27 Mar 2008, 14:14
Mman wrote:Go to your Unreal advanced options, then "editor", then "advanced" and the option is there, plus you can set the time to save (I leave it on ten, but it's up to your preferences). It saves as separate, numbered, saves so it doesn't intrude on your own saving at all.I order you to do that now .
Post Posted: 27 Mar 2008, 14:16
Post Posted: 27 Mar 2008, 14:41
Post Posted: 27 Mar 2008, 15:54
Waffnuffly wrote:Have you tried seeing if Autoplay.unr (saved every time you launch a map from within UED) is functional and more updated?
Post Posted: 28 Mar 2008, 14:33
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