Thanks!
I've finished statusdoll/statusbelt textures for Damien, and I improved his teamskins. I'm probably going to give custom statusdoll textures for all of the Skaarj Hybrids, too.
[v2.8] [released] UT PS2 Characters
- AlCapowned
- Skaarj Elder
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- Joined: 19 Dec 2009, 22:25
Subject: Re: [v1.2 released] UT PS2 Characters
Post Posted: 07 Apr 2011, 01:49
- UB_
- Nali Priest
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- Joined: 11 Nov 2007, 21:00
- AlCapowned
- Skaarj Elder
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- Joined: 19 Dec 2009, 22:25
Subject: Re: [v1.2 released] UT PS2 Characters
Post Posted: 18 Apr 2011, 15:25
I only have 8 more animations to finish, but I'm not going to work on them for a few weeks. I have a bunch of college crap to do.
- UB_
- Nali Priest
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- Joined: 11 Nov 2007, 21:00
Subject: Re: [v1.2 released] UT PS2 Characters
Post Posted: 18 Apr 2011, 15:44
Ouch
Oh well, good luck!
Oh well, good luck!
- AlCapowned
- Skaarj Elder
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- Joined: 19 Dec 2009, 22:25
Subject: Re: [v1.2 released] UT PS2 Characters
Post Posted: 08 May 2011, 22:28
I finally have time to work on this. I made all of the talk textures for the SkaarjBoss, and I finished an animation. If I'm lucky, I'll be able to finish all of the Skaarj by the end of the month.
Edit: I don't think I'll make status dolls for the Skaarj Hybrids. It's too much work, and I can't make them look decent. On the bright side, I only have 5 more animations to go!
Edit: I don't think I'll make status dolls for the Skaarj Hybrids. It's too much work, and I can't make them look decent. On the bright side, I only have 5 more animations to go!
- Tarydax
- Skaarj Elder
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- Joined: 11 Apr 2009, 04:10
Subject: Re: [v1.2 released] UT PS2 Characters
Post Posted: 12 May 2011, 03:31
That's a shame about the status dolls, but at least they're getting closer to being released.
- AlCapowned
- Skaarj Elder
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- Joined: 19 Dec 2009, 22:25
Subject: Re: [v2.0 released] UT PS2 Characters
Post Posted: 31 May 2011, 07:54
Version 2 is out! Check the OP.
- UB_
- Nali Priest
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Subject: Re: [v2.0 released] UT PS2 Characters
Post Posted: 31 May 2011, 09:02
Yay the UT PS2 Characters dream is now live!
So much thanks!
So much thanks!
- Tarydax
- Skaarj Elder
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- Joined: 11 Apr 2009, 04:10
Subject: Re: [v2.0 released] UT PS2 Characters
Post Posted: 31 May 2011, 09:20
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeees!
- UB_
- Nali Priest
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- Joined: 11 Nov 2007, 21:00
Subject: Re: [v2.0 released] UT PS2 Characters
Post Posted: 31 May 2011, 23:58
YAY I managed to replicate the UT PS2 Ladder on the PC version, with Osiris and that CTF map being replaced with something else (obviously because they're not on PC). Now the Challenge ladder doesn't suck ass anymore and I can play with Skaarj and Corrupts too!
Also added the almost-same character select restrictions for the players just for lol :p
Also added the almost-same character select restrictions for the players just for lol :p
- AlCapowned
- Skaarj Elder
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- Joined: 19 Dec 2009, 22:25
Subject: Re: [v2.0 released] UT PS2 Characters
Post Posted: 01 Jun 2011, 05:18
That sounds great, would you mind sharing it?
- medor
- Skaarj Lord
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- Joined: 07 Jun 2009, 22:58
Subject: Re: [v2.0 released] UT PS2 Characters
Post Posted: 01 Jun 2011, 07:13
AlCapowned wrote:That sounds great, would you mind sharing it?
first post or save here http://unrealtournament.99.free.fr/utfi ... ers_v2.rar
[url=https://www.gametracker.com/server_info/77.135.96.69:7777/][img]https://cache.gametracker.com/server_info/77.135.96.69:7777/b_350_20_692108_381007_ffffff_000000.png[/img][/url]
[url=https://www.gametracker.com/server_info/77.135.96.69:5555/][img]https://cache.gametracker.com/server_info/77.135.96.69:5555/b_350_20_692108_381007_ffffff_000000.png[/img][/url]
[url=https://www.gametracker.com/server_info/77.135.96.69:6777/][img]https://cache.gametracker.com/server_info/77.135.96.69:6777/b_350_20_692108_381007_ffffff_000000.png[/img][/url]
[url=https://www.gametracker.com/server_info/77.135.96.69:6666/][img]https://cache.gametracker.com/server_info/77.135.96.69:6666/b_350_20_692108_381007_ffffff_000000.png[/img][/url]
[url=https://www.gametracker.com/server_info/77.135.96.69:5555/][img]https://cache.gametracker.com/server_info/77.135.96.69:5555/b_350_20_692108_381007_ffffff_000000.png[/img][/url]
[url=https://www.gametracker.com/server_info/77.135.96.69:6777/][img]https://cache.gametracker.com/server_info/77.135.96.69:6777/b_350_20_692108_381007_ffffff_000000.png[/img][/url]
[url=https://www.gametracker.com/server_info/77.135.96.69:6666/][img]https://cache.gametracker.com/server_info/77.135.96.69:6666/b_350_20_692108_381007_ffffff_000000.png[/img][/url]
- UB_
- Nali Priest
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- Joined: 11 Nov 2007, 21:00
Subject: Re: [v2.0 released] UT PS2 Characters
Post Posted: 01 Jun 2011, 11:52
I have problems making the skeletal players work in the ladder, because the game searches for Botpack."PS2CHARACTER" which doesn't exist, so it reverts back to a default char. Any clue?
Although in older tournament saves, the characters are perfectly replaced by their skeletal counterparts. Skeletal chars do also appear normally in the tournament character selection screen, so basically something happens when loaded in-game.
Possibly something related to the game type. Bots are fine on the other hand.
EDIT: Further testing in the ladders shows lots of problems, such as wrong selection of voice packs for bots and team color bug. Looks like we can only stick to Instant Action
Although in older tournament saves, the characters are perfectly replaced by their skeletal counterparts. Skeletal chars do also appear normally in the tournament character selection screen, so basically something happens when loaded in-game.
Code: Select all
ScriptLog: InitGame: ?Game=Botpack.DeathMatchPlus?Mutator=?Tournament=1?Name=Superfly?Team=255?Class=Botpack.SkaarjHybridPS2?Skin=SkaarjHybridPS2skins.Warr?Face=SkaarjHybridPS2skins.Superfly?Voice=UTPS2Characters.SkaarjHybridPS2Voice?OverrideClass=
ScriptLog: Base Mutator is DM-Oblivion.DMMutator2
ScriptLog: Tournament 1
ScriptLog: Initiating local logging...
Log: Spawning new actor for Viewport WindowsViewport0
Warning: Failed to load 'Class Botpack.SkaarjHybridPS2': Failed to find object 'Class Botpack.SkaarjHybridPS2'
Warning: Failed to find object 'Class Botpack.SkaarjHybridPS2'
Warning: Failed to load 'Class Botpack.SkaarjHybridPS2': Failed to find object 'Class Botpack.SkaarjHybridPS2'
Warning: Failed to find object 'Class Botpack.SkaarjHybridPS2'
ScriptLog: Team 255
ScriptLog: Login: Superfly
ScriptLog: set multiskin TSkMSkins.Warr Dominator
ScriptLog: Warr Dominator TSkMSkins.
ScriptLog: set multiskin SkaarjHybridPS2skins.Warr SkaarjHybridPS2skins.Superfly
ScriptLog: Warr Superfly SkaarjHybridPS2skins. SkaarjHybridPS2skins.
Warning: Failed to load 'Texture SkaarjHybridPS2skins.Warr1': Failed to find object 'Texture SkaarjHybridPS2skins.Warr1'
ScriptLog: Failed to load SkaarjHybridPS2skins.Warr1 so load TSkMSkins.Warr1
Log: Possessed PlayerPawn: TSkaarj DM-Oblivion.TSkaarj6
Possibly something related to the game type. Bots are fine on the other hand.
EDIT: Further testing in the ladders shows lots of problems, such as wrong selection of voice packs for bots and team color bug. Looks like we can only stick to Instant Action
- AlCapowned
- Skaarj Elder
- Posts: 1179
- Joined: 19 Dec 2009, 22:25
Subject: Re: [v2.0 released] UT PS2 Characters
Post Posted: 01 Jun 2011, 18:49
So far, I'm having the same problems as you. Playing the PS2 ladder on the PC would've been great.
- Tarydax
- Skaarj Elder
- Posts: 1052
- Joined: 11 Apr 2009, 04:10
Subject: Re: [v2.0 released] UT PS2 Characters
Post Posted: 01 Jun 2011, 21:26
I can't even get the regular Skaarj Hybrids to show up as a playable faction.
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