@Raven Thanks a lot! Now it is selectable from the menuz!!
Anyway, I don't want to spoil too much of this... But I really really want to show you everything...
Damn, I need to somehow keep myself together and not to show you too much. I love how other guys are just keeping some secrets to make it all go BOOM after the release... I can't do like that... I'm in paaaaainnngrrhhh... I want to share this with yaa...
Anyways, I got few ideas, dunno how you like them but I won't tell you. Still The Day Of The Titan won't be so horrorish as Unreal was... Oh no...
[U227] The Day Of The Titan - Update: 12th July 2011.
- Z-enzyme
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Subject: Re: [U227] The Day Of The Titan
Post Posted: 02 Jan 2011, 23:31
- Doublez-Down
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Subject: Re: [U227] The Day Of The Titan
Post Posted: 03 Jan 2011, 02:44
Dude you HAVE to make it fight another Titan.
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Subject: Re: [U227] The Day Of The Titan
Post Posted: 04 Jan 2011, 11:04
Give the Titan a bat. When he stomps the other players are jolted into the air. Time for a couple of sixes (or homeruns for the US guys).
- Z-enzyme
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- UB_
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Subject: Re: [U227] The Day Of The Titan
Post Posted: 04 Jan 2011, 17:03
This will be the best pack of 2011.
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Subject: Re: [U227] The Day Of The Titan
Post Posted: 04 Jan 2011, 18:57
Just to be on the safe side we should reduce that statement to "the most original pack of 2011". There can be releases this year which really nobody expects...
Prisons of the Unforchers Retold - more info: https://www.unrealsp.org/viewtopic.php?f=4&t=4565
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Subject: Re: [U227] The Day Of The Titan
Post Posted: 04 Jan 2011, 19:20
editor Dave wrote:Just to be on the safe side we should reduce that statement to "the most original pack of 2011". There can be releases this year which really nobody expects...
are you reffering to something stated in your Signature?
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- editor Dave
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Subject: Re: [U227] The Day Of The Titan
Post Posted: 05 Jan 2011, 11:36
Not in the first place. But there could be another project of which no one has heard yet (not by me but by someone I know)...
Prisons of the Unforchers Retold - more info: https://www.unrealsp.org/viewtopic.php?f=4&t=4565
- Jet v4.3.5
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Subject: Re: [U227] The Day Of The Titan
Post Posted: 05 Jan 2011, 13:24
Oooohh......oh god.....oh man, holy HELL that looks so..............smashy grabby crunchy munchy. Man, I'd love to be that titan.
- Sarevok
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Subject: Re: [U227] The Day Of The Titan
Post Posted: 05 Jan 2011, 16:56
lol if done right your mod has the potential to be a lot of fun maybe a semi-destructable environment would be cool to really show the titan's power!
- Z-enzyme
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Subject: Re: [U227] The Day Of The Titan
Post Posted: 05 Jan 2011, 17:52
Sarevok wrote::tup: maybe a semi-destructable environment would be cool to really show the titan's power!
Now I'm working on replenishing health script... Note: There are NO medkits XD Figure it out for yourself.
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Subject: Re: [U227] The Day Of The Titan
Post Posted: 05 Jan 2011, 18:24
There's some custom shields that recharge...I'm sure you could use the same method for like a health item that sits in inventory and is invisible that constantly regens health or somethin' =P
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Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.
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Subject: Re: [U227] The Day Of The Titan
Post Posted: 05 Jan 2011, 18:44
I'm guessing he means the titan will be feasting on nali and skaarj for health! You are a sick man qtit
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Subject: Re: [U227] The Day Of The Titan
Post Posted: 05 Jan 2011, 18:51
Or in player add something like that (eg. in timer)
the same way all games like GoW/COD.
Code: Select all
if( health < default.health )
health+=1;
else if( health > default.health )
health=default.health;
the same way all games like GoW/COD.
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