Developers:
- Shivaxi: Music
- WhirlWindWabbit: everything else
Status: Developing
Synopsis: Finding yourself awoken on the bottom of a tomb, dark halls surround you as you are greeted by a single Nali. Can you find out the reasons to your situation?
Features: The map pack will contain at least three maps, the first of which is already finished. The second level is about 60% finished, and the third level is still in it's beginning stages of development. A key feature of the map pack will be the Nali and their magic, it's origins and their background, which I personally felt holds great potential, but was never really explored. Unreal 227 only.
Latest News: I've switched from the UT engine to Unreal 227 for performance reasons and increased capabilities of 227.
[u1] Resurrection
- WhirlWindWabbit
- Skaarj Berserker
- Posts: 383
- Joined: 11 Nov 2007, 22:14
- Location: Slovenia
Subject: [u1] Resurrection
Post Posted: 06 Aug 2010, 18:51
Last edited by WhirlWindWabbit on 12 Oct 2010, 19:40, edited 6 times in total.
"Sir, we're surrounded!"
"Good, we can attack in any direction."
"Good, we can attack in any direction."
- Hellscrag
- Founder
- Posts: 4007
- Joined: 11 Nov 2007, 19:14
- Location: In a random access memory of dreams
Subject: Re: Resurrection
Post Posted: 06 Aug 2010, 19:38
Sounds good.
You mention Oldskool, but is this an Unreal or UT project? You need to add the tag to the subject line if this is going to go on Upcoming Maps.
You mention Oldskool, but is this an Unreal or UT project? You need to add the tag to the subject line if this is going to go on Upcoming Maps.
Life is what you make of it.
- UB_
- Nali Priest
- Posts: 7960
- Joined: 11 Nov 2007, 21:00
Subject: Re: Resurrection
Post Posted: 06 Aug 2010, 19:50
Wasn't this one posted already in the old forums?
- Legendslayer222
- Skaarj Elder
- Posts: 1468
- Joined: 15 Mar 2009, 10:18
- Location: England
Subject: Re: Resurrection
Post Posted: 06 Aug 2010, 21:02
Cool, another new project!
I like the premise, I just hope there won't be stupid missions where you need to keep Nali alive, they die so easily!
I like the premise, I just hope there won't be stupid missions where you need to keep Nali alive, they die so easily!
- Doublez-Down
- Skaarj Warlord
- Posts: 993
- Joined: 27 Feb 2010, 22:46
Subject: Re: Resurrection
Post Posted: 06 Aug 2010, 21:13
Dammit, guess I need to change the name of a WIP map of mine.
I swear to god this forum isn't going to evaporate into ether within the next hour or so. - Bug Horse
- WhirlWindWabbit
- Skaarj Berserker
- Posts: 383
- Joined: 11 Nov 2007, 22:14
- Location: Slovenia
Subject: Re: Resurrection
Post Posted: 06 Aug 2010, 21:45
UBerserker wrote:Wasn't this one posted already in the old forums?
No, that was something else a few years back, before I ran into a load of problems in my life
@Hellscrag: edited the first post. It'll be for UT.
@Doublez-Down: Sorry
"Sir, we're surrounded!"
"Good, we can attack in any direction."
"Good, we can attack in any direction."
- Hellscrag
- Founder
- Posts: 4007
- Joined: 11 Nov 2007, 19:14
- Location: In a random access memory of dreams
Subject: Re: Resurrection
Post Posted: 06 Aug 2010, 21:54
You need to add [ut] to the beginning of the thread subject so that it shows an UT icon on the Upcoming Maps page.
Life is what you make of it.
- Hellscrag
- Founder
- Posts: 4007
- Joined: 11 Nov 2007, 19:14
- Location: In a random access memory of dreams
Subject: Re: [ut] Resurrection
Post Posted: 06 Aug 2010, 22:09
Oops! Needs to be lowercase. Fixed that for you.
EDIT: I don't know who it was that put it there in the first place, of course. Probably some helpful mod / admin.
EDIT: I don't know who it was that put it there in the first place, of course. Probably some helpful mod / admin.
Life is what you make of it.
- WhirlWindWabbit
- Skaarj Berserker
- Posts: 383
- Joined: 11 Nov 2007, 22:14
- Location: Slovenia
Subject: Re: [ut] Resurrection
Post Posted: 06 Aug 2010, 22:10
Yeah, I suck Sorry for the trouble
Anyway, still would like some help from a coder. Will clean shoes for a coder
Anyway, still would like some help from a coder. Will clean shoes for a coder
"Sir, we're surrounded!"
"Good, we can attack in any direction."
"Good, we can attack in any direction."
- ividyon
- Administrator
- Posts: 2354
- Joined: 12 Nov 2007, 14:43
- Location: Germany
- Contact:
Subject: Re: [ut] Resurrection
Post Posted: 06 Aug 2010, 22:10
Adjusted to fit Upcoming Maps standards
UnrealSP.org webmaster & administrator
- Hellscrag
- Founder
- Posts: 4007
- Joined: 11 Nov 2007, 19:14
- Location: In a random access memory of dreams
Subject: Re: [ut] Resurrection
Post Posted: 06 Aug 2010, 22:11
sana wrote:Adjusted to fit Upcoming Maps standards
Now that the site template is fixed, single line spacing is no longer necessary... Unless you say it is, of course.
EDIT: Disabled smilies in the original post. Smilies don't work properly on the site template at present.
Life is what you make of it.
- ividyon
- Administrator
- Posts: 2354
- Joined: 12 Nov 2007, 14:43
- Location: Germany
- Contact:
Subject: Re: [ut] Resurrection
Post Posted: 06 Aug 2010, 22:14
I like things to be in orderly fashion.
UnrealSP.org webmaster & administrator
- Hellscrag
- Founder
- Posts: 4007
- Joined: 11 Nov 2007, 19:14
- Location: In a random access memory of dreams
Subject: Re: [ut] Resurrection
Post Posted: 06 Aug 2010, 22:14
sana wrote:I like things to be in orderly fashion.
Maybe it could be orderly with every thread having proper paragraph spacing!
Life is what you make of it.
- ividyon
- Administrator
- Posts: 2354
- Joined: 12 Nov 2007, 14:43
- Location: Germany
- Contact:
Subject: Re: [ut] Resurrection
Post Posted: 06 Aug 2010, 22:15
Urgh, alright, I'll go fix every thread in the forum
UnrealSP.org webmaster & administrator
- Legendslayer222
- Skaarj Elder
- Posts: 1468
- Joined: 15 Mar 2009, 10:18
- Location: England
Subject: Re: [ut] Resurrection
Post Posted: 06 Aug 2010, 22:57
sana wrote:Urgh, alright, I'll go fix every thread in the forum
Better not get UGrief2's thread or the Interrogator is coming to your house!...
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