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Post Posted: 04 Aug 2009, 11:36
Post Posted: 04 Aug 2009, 11:47
Post Posted: 04 Aug 2009, 12:36
UBerserker wrote:God guys you suck....
Post Posted: 04 Aug 2009, 13:30
Post Posted: 04 Aug 2009, 14:16
jackrabbit wrote:I don't agree with how the gameplay was executed within the map itself (...) I do understand that you were under pressure from guys like UBerserker to make your contest map to the level of EXU standards. I think this is where the map is fundamentally flawed (trying to make a classic 'Unreal' themed map under EXU standards).
Post Posted: 04 Aug 2009, 19:18
Post Posted: 04 Aug 2009, 19:59
Post Posted: 05 Aug 2009, 01:57
Post Posted: 05 Aug 2009, 02:14
Post Posted: 05 Aug 2009, 02:31
Waffnuffly wrote:...then add more of the TOUGHER enemies near the end, like more beefed-up Skaarj Lords and Assassins, and more spawns.
Post Posted: 05 Aug 2009, 02:32
Post Posted: 05 Aug 2009, 02:45
Post Posted: 05 Aug 2009, 03:42
Post Posted: 05 Aug 2009, 07:01
Post Posted: 05 Aug 2009, 14:53
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