ividyon will never get this done, will he.

WTF Series 1 v1.1 Released

For discussion and promotion of Unreal Engine single-player campaigns, mapping projects and total conversions.

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User avatar Shivaxi
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Subject: WTF Series 1 v1.1 Released

Post Posted: 23 Nov 2008, 00:40

Almost everything but the textures,sounds,and music changed, so i recommend to re-install the whole deal :)

Size is now 81.7 MB extracted, 43 MB zipped up :D

http://evolutionrevolution.s3.amazonaws.com/site-downloads/WTFSeries1v1.1.rar

Fixes/Changes (also in readme)

- All maps updated in various ways
- Not being able to save & load (Fixed)
- Infiltration removed
- Custom game type removed (Any game type now works)
- Castle1.utx removed
- RealCrouch Actor/Mutator added
- UDSDemo removed (was not even needed in the first place....accidently added)
- INFIL_Grenade added
- You can now hear the Dynamic Sounds in Wtf1




P.S. Someone may want to give this a try in UT now since Infiltration is gone...that could of also made it incompatible before
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Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.

User avatar Shivaxi
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Post Posted: 23 Nov 2008, 03:11

Update: I had to quickly take the download off and re-upload do to not being able to respawn online in WTF1 that i just fixed: If you downloaded this map pack before this post, please re-download and replace WTF1.unr

Sorry for the inconvenience :/
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Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.

User avatar TheIronKnuckle
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Post Posted: 23 Nov 2008, 07:01

good job shivaxi! and good game! :tup:
Anyone who can say this works in UT?

UB_
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Subject:

Post Posted: 23 Nov 2008, 10:38

The intro works, but the first map doesn't...

Warning: Failed to load 'infil_grenade': Can't find BoolProperty in file 'BoolProperty Engine.Weapon.bTossedOut'
Warning: Failed to load 'wtf1': Can't find BoolProperty in file 'BoolProperty Engine.Weapon.bTossedOut'
Warning: Failed to load 'Level None.MyLevel': Can't find BoolProperty in file 'BoolProperty Engine.Weapon.bTossedOut'

But the second map, the dark one, did work.
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User avatar Shivaxi
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Post Posted: 23 Nov 2008, 14:11

Interesting...it loads fine for me in 225, GOLD, and 227...and me and JackRabbit played it last night online...

I think i may know what the problem is however...ugh...i'm going to have to take the download off once again to try and fix this :rolleyes:



EDIT: Try this UBerserker, this should now work.

http://evolutionrevolution.s3.amazonaws.com/site-downloads/wtf-files/wtf1.unr

This is WTF1.unr so you don't have to download the whole thing all over again.

The download link will still be the same once it's finished re-uploading the .rar file 8)
Last edited by Shivaxi on 23 Nov 2008, 14:26, edited 1 time in total.
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Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.

UB_
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Subject:

Post Posted: 23 Nov 2008, 14:13

Don't delete the link. I tried it on UT! That's why it crashed for me.

For Unreal, it probably works.
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User avatar Shivaxi
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Post Posted: 23 Nov 2008, 14:28

Oh woops....to late :P

:lol:

Oh well...the new WTF1.unr is built correctly though...so its a good thing to update anyway i guess :P
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Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.

User avatar Shivaxi
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Post Posted: 23 Nov 2008, 14:38

UBerserker wrote:Don't delete the link. I tried it on UT! That's why it crashed for me.

For Unreal, it probably works.


You know, this probably proves that it was Infiltration, since the error you are having is with a converted weapon from Infiltration....so to make this compat with UT all that has to be done is deleting the grenades :D

I suppose i can do this 8)

EDIT: Upload just finished...link is back up 8)
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Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.

User avatar Shivaxi
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Post Posted: 23 Nov 2008, 15:40

Ok i just played through the entire map pack in UT, while having to convert a few things here and there to actually work with UT :P

The only problem i found though is that when in a movie sequence, your gun is visible....not sure if this is due to me having a really old version of OldSkool or not...

And the other one is that the credits are extremely blurred....but this could just be my rendering settings (was using Direct3D)

other than that, ultimately it is playable...so I will probably release a UT version today in another post :P :tup:
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Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.

UB_
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Subject:

Post Posted: 23 Nov 2008, 15:45

That's great to know :tup:

Shivaxi wrote:The only problem i found though is that when in a movie sequence, your gun is visible....not sure if this is due to me having a really old version of OldSkool or not...


It's an OldSkool bug. If a movie sequence map begins after completing a normal one, it won't use the EndGame gametype. Happens even with Unreal's endgame.
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User avatar Hellscrag
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Post Posted: 22 Dec 2008, 15:00

Sorry for the delay in updating the review on this one.

I did play the patched version last week (I ran the Unreal version on RtNP 226b) but there still appears to be a problem. The save bug has gone, but the crouch feature doesn't seem to work (so I had to ghost to complete the later maps).

It would perhaps be best to know whether anybody else has encountered this issue / see it addressed before I update the review.
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UB_
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Subject:

Post Posted: 22 Dec 2008, 15:03

In UT the crouch function works. Probably a RTNP thing?
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User avatar Hellscrag
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Post Posted: 22 Dec 2008, 15:33

UBerserker wrote:In UT the crouch function works. Probably a RTNP thing?


But RtNP is basically just Unreal... I probably wasn't playing in the RtNP gametype.
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User avatar Jethro
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Post Posted: 22 Dec 2008, 17:27

I played throught it in RtNP and it worked just fine :?
UBerserker wrote:Story: totally guessed that Skeletor was the thief.

User avatar Shivaxi
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Post Posted: 24 Dec 2008, 03:38

The new crouch function was made in Unreal and works just fine in both Unreal and UT (tested myself). The crouch actor does not require any specific game type...

Only thing i can suggest Hellscrag is to re-copy all the files....make sure u didn't miss any....

I've talked to everyone that i know who's played WTF Series 1 v1.1 and so far no problems 8)
Last edited by Shivaxi on 28 Dec 2008, 17:46, edited 1 time in total.
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Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
Jet_v4.3.5: I want to be Lincoln and kick Satan's ass. Emancipate and Proclimate on his ass.

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