Hey. It’s been a while since I posted anything about new stuff I've been working on. Moved to UE4 (and it's amazing to see how much UE has changed and how many things from UE1 are still there).
I wanted to show project I've been working on with my friends, for quite a while. It's a platformer with an old-school vibe to it (we were inspired by Jazz Jackrabbit, Ruff'n'Tumble, old Apogee platformers, etc). I'm responsible for (surprise) programming.
We’ve planned lots of cool stuff for this month. One thing you may be interested in (mostly) is a really cool CliffyB interview. Anyway since an image is worth a thousand words here's trailer:
https://www.youtube.com/watch?v=4HHZfVCbssE
We don't have a demo available to the public yet, but there will most likely be more gameplay coming in a few weeks. If you have any feedback don't hesitate to write!
Rad Rodgers game
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- Raven
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Subject: Rad Rodgers game
Post Posted: 09 Sep 2016, 13:13
Madness, as you know, is like gravity…all it takes is a little push!
http://turniej.unreal.pl/portfolio
http://turniej.unreal.pl/portfolio
- UB_
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- Raven
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Subject: Re: Rad Rodgers game
Post Posted: 11 Sep 2016, 11:31
Madness, as you know, is like gravity…all it takes is a little push!
http://turniej.unreal.pl/portfolio
http://turniej.unreal.pl/portfolio
- UnrealGecko
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Subject: Re: Rad Rodgers game
Post Posted: 11 Sep 2016, 12:07
Looks like Conkers Bad Fur Day meets Contra meets Jazz Jackrabbit....
I like that combo, so looking forward to it
I like that combo, so looking forward to it
Deep cover GEcko!
My work for UT99: Counter-Strike VP, DM-XC-NaliTreeV2 (from the ut99.org Xmas Contest mappack)
My work for UT99: Counter-Strike VP, DM-XC-NaliTreeV2 (from the ut99.org Xmas Contest mappack)
- UB_
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- Sat42
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Subject: Re: Rad Rodgers game
Post Posted: 05 Oct 2016, 23:19
The game seems pretty... rad (heh)
EDIT: OK I'll add that it looks really gorgeous - fantastic work guys!
EDIT: OK I'll add that it looks really gorgeous - fantastic work guys!
Nali: Magic or Telekinesis
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.
- Raven
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Subject: Re: Rad Rodgers game
Post Posted: 06 Oct 2016, 21:30
Thanks! Working on this project is great fun, hope You'll like it once it's finally released to the public. As for raw gameplay LGR recorded some first impressions from the beta version and it's here (https://www.youtube.com/watch?v=UsB4r0kAyMs) if You want to see some unedited gameplay.
Madness, as you know, is like gravity…all it takes is a little push!
http://turniej.unreal.pl/portfolio
http://turniej.unreal.pl/portfolio
- gamerz31w
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Subject: Re: Rad Rodgers game
Post Posted: 25 Nov 2016, 20:39
I wish Interceptor Entertainment company could hire me so I can earn money for colouring some Isabella A.Mejias's Rad Rodgers comic books.I guess CV might be required for that step.
- Carbon
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Subject: Re: Rad Rodgers game
Post Posted: 03 Dec 2016, 08:07
You're getting my money...that looks awesome. Well done indeed!
- UB_
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