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Re: Playing Unreal on the Oculus Rift

Posted: 25 Mar 2014, 18:10
by AlCapowned


This is what I have so far for when the player has the first HUD mode selected. I kept it within 400x400, with the crosshair as the center. I don't like it, but hopefully it's readable on the OR. I still have to get the other HUD modes working and move the text for chat messages and when players find items.