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Re: Share Screenshots

Posted: 26 Dec 2015, 21:36
by evilgrins
BANZAI!
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Re: Share Screenshots

Posted: 30 Dec 2015, 20:04
by evilgrins
U97dragon & UPSXdragon
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I left links to their development threads in the Firestorm thread.

Re: Share Screenshots

Posted: 03 Jan 2016, 23:21
by FXANBSS
Oh, this isn't a screenshot but i don't know where to share this... :P

Uh, sorry, it contains EXU2 spoilers about a few monsters, do not watch if you don't want to spoil yourself!
EVEN IT HAS A HIDDEN BOSS IN THE FILES THAT ISN'T ACTUALLY IN THE CAMPAIGN OF THE MOD.
https://www.youtube.com/watch?v=pav4dSICKCQ

Re: Share Screenshots

Posted: 05 Jan 2016, 09:01
by evilgrins
I do so love UTDMT:
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Re: Share Screenshots

Posted: 06 Jan 2016, 22:52
by evilgrins
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Re: Share Screenshots

Posted: 11 Jan 2016, 03:30
by FXANBSS
WHHH... WHAT?!

Statues firing at... other statues?!?!
what the.............. :shock:

NOT POSSIBLEEEE

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Re: Share Screenshots

Posted: 12 Jan 2016, 16:24
by Bleeder91<NL>
So.... Apparently Nali like to swim above water now.
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Given I was able to collide with him so it wasn't a desync... hmm.

Re: Share Screenshots

Posted: 12 Jan 2016, 17:07
by FXANBSS
That's a old rare bug. :P

Re: Share Screenshots

Posted: 24 Jan 2016, 00:36
by evilgrins
From an old source of screenshots I forgot I had:
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Re: Share Screenshots

Posted: 06 Feb 2016, 03:29
by evilgrins
About 2 months of the best o' the Skaarj Squad:
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Re: Share Screenshots

Posted: 12 Feb 2016, 04:14
by jaypeezy
My EXU2 server has been up for some time (check the dedicated thread!) but it has only now occurred to me to share some screens of the neat gameplay that ensues. I had the chance to do just that while playing a revised version of SplatteringGrounds with ARCHDEMON.

Making use of some strategic cover + RFPC:
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Combat with a Missile Mercenary, long-range style:
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I removed a few things but added some pawns. Can you guess one of them?
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Doors: 1. Ultra Brute: 0.
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Fragging out on the Ultra Brute:
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A bitter end to our new-found friend:
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And, finally, a nice action-shot worthy of the map's namesake:
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Glad to really have a server up with other humans to play this map the way its meant to be played :twisted: And I definitely have two map ideas in mind that I would like to get finished. I'll have to crank things up in the next coop maps; SplatteringGrounds, despite the name, ended up being a pretty chill, play-your-way level. Which is good, but something a bit more hectic will be in the works next time around...

Re: Share Screenshots

Posted: 09 Mar 2016, 22:54
by evilgrins
Tricky thing about the DarkForest map is the starting area for all the player spawnpoints is in the cabin, and if monsters get in there players get shredded nearly as soon as they pop into the game.

Worse when it's the MiniLords, because they explode like redeemers when they die...
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Re: Share Screenshots

Posted: 24 Mar 2016, 00:39
by evilgrins
Map edit I'm toying with...
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Re: Share Screenshots

Posted: 12 Apr 2016, 20:23
by evilgrins
Leo over at BU has released one of the Unreal1 unreleased beasties...
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GARGOYLES!

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Dual energy attacks, flight, tough... whee!

Re: Share Screenshots

Posted: 07 May 2016, 02:19
by evilgrins
Trying to find a good weapon mix to fight monsters from WarNukingGround.u
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