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UT99.org Community Map Pack 2 Screenshots

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User avatar Creavion
Skaarj Warlord Skaarj Warlord
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Subject:

Post Posted: 10 Mar 2009, 14:15

I finished in the meantime an additional map for the pack, a 1on1 Ice tech themed map based on a ready not used layout from --=Aalexanderrr=-- and started a week ago again on Kamah (can now add plants and lighting)
Image
(ScaleGlow is over 9000!.. for testing, might be possible that I have to kill some plants and trees later for performance reasons)
I think you can expect a second screenshot pack as news soon - maybe in 2 weeks? . It will mainly show the "2nd wave of maps", and yes are still not ready. :rolleyes:
>:E
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User avatar Buff Skeleton
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Subject:

Post Posted: 10 Mar 2009, 14:35

I'm amazed at how great the vegetation looks. I hope it transitions well when you add lighting! I can imagine it may be hard to get everything to look right; probably will have to use a bit of zonelight and SpecialLit surfaces.

User avatar Creavion
Skaarj Warlord Skaarj Warlord
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Subject:

Post Posted: 10 Mar 2009, 15:12

But I hope you know.. lighting and ut1 meshes can not work as like in UEngine 2, I will try what is possible but dont expect there to much. :o
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User avatar Buff Skeleton
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Subject:

Post Posted: 10 Mar 2009, 15:19

Of course, I understand. It will be a challenge to light this map, but I'm sure you can do it.

User avatar Frieza
Skaarj Warlord Skaarj Warlord
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Subject:

Post Posted: 10 Mar 2009, 22:27

You're getting better and better at this jungle theme Creavion :tup:

User avatar Jethro
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Subject:

Post Posted: 11 Mar 2009, 15:27

Until I red the description/discussion I was sure the shot is from UT 2004!

Really great jungle theme! :tup:
UBerserker wrote:Story: totally guessed that Skeletor was the thief.

User avatar Creavion
Skaarj Warlord Skaarj Warlord
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Subject:

Post Posted: 11 Mar 2009, 15:28

Thanks guys. :D
After around 7,5 months I can not wait myself to finish this freaking map.
>:E

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Waffnuffly wrote:Holy shit a HOUSE-SIZED BOX


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>:E

UB_
Nali Priest Nali Priest
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Joined: 11 Nov 2007, 21:00

Subject:

Post Posted: 11 Mar 2009, 15:31

Every time I see Kamah growing up makes me smile! :)
ImageImage

User avatar jackrabbit
Skaarj Elder Skaarj Elder
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Subject:

Post Posted: 11 Mar 2009, 18:46

why even add lights.. looks fine the way it is :tup:

add a fog zone and your in buisness

User avatar Creavion
Skaarj Warlord Skaarj Warlord
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Subject:

Post Posted: 21 Mar 2009, 14:43

an other refreshed area shot:
Image
>:E

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Waffnuffly wrote:Holy shit a HOUSE-SIZED BOX


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>:E

User avatar Buff Skeleton
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Subject:

Post Posted: 21 Mar 2009, 15:24

Utterly amazing :tup:

UB_
Nali Priest Nali Priest
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Subject:

Post Posted: 21 Mar 2009, 15:52

Holy shit! :tup:

Make sure the details of the textures of the skybox's mountains will look good, if possible.
ImageImage

User avatar Buff Skeleton
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Subject:

Post Posted: 21 Mar 2009, 16:15

UBerserker wrote:Holy shit! :tup:

Make sure the details of the textures of the skybox's mountains will look good, if possible.

I'm sure it looks better in-game. That just looks like UED's software rendering.

User avatar Creavion
Skaarj Warlord Skaarj Warlord
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Subject:

Post Posted: 21 Mar 2009, 20:03

Look at the water, look at the sprites... its D3D. It looks ingame better (keyword: 512 x 512 pix textures)
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Waffnuffly wrote:Holy shit a HOUSE-SIZED BOX


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>:E

User avatar ividyon
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Subject:

Post Posted: 21 Mar 2009, 20:07

It looks pretty great, but I still would like to see it with actual lighting. It can make or break the map.
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