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Post Posted: 16 Sep 2017, 23:38
Unreal Tournament Deathmatch Map================================================================Title : LetitiaVersion : 1.0Release Date : 13 OCT 2017Filename : DM-CMC-LetitiaAuthor : Molnár "makemeunreal" BalázsEmail Address : [email protected]Description : My first entry to the Chaos Mapping Contest held at ut99.org Other levels by author : Too lazy to type them all.Additional Credits to : Epic Megagames Hajdu "GamesHarder" András for betatestin' Reszegi "Pla" Tibor for betatestin" Grezisek "Quakeguy2k2" Choroszy for betatestin' Molnár "Gretikehun" Gréta for betatestin'Additional information:Original thread of the annual speedmapping contest held at ut99.org:https://ut99.org/viewtopic.php?f=5&t=12367Original thread of this entry:https://ut99.org/viewtopic.php?f=5&t=12393 ================================================================--- Play Information ---Game : Unreal TournamentBuild System : Build Time : I don't know. Lots of hours probably. Level Name : LetitiaGame Type : DeathmatchSingle Player : YesMultiplayer : YesNew Sounds : YesNew Graphics : YesKnown bugs : BSP hole in on of the arches.--- Construction ---Editor(s) used : UnrealEd Installation------------Files with the .unr extension goes to UnrealTournament/MapsFiles with the .umx extension goes to UnrealTournament/MusicFiles with the .utx extension goes to UnrealTournament/TexturesCopyright / Permissions-----------------------Authors may NOT use this level as a base to build additional levels.You are NOT allowed to commercially exploit this level, i.e. put it on a CDor any other electronic medium that is sold for money without my explicitpermission!You MAY distribute this BSP through any electronic network (internet,FIDO, local BBS etc.), provided you include this file and leave the archiveintact.
It's not jealousy if you meant me up above. It was not nogardilaref It was pointed to. Nevermind. I don't care. I can't force myself to care.There is some serius shit goin' 'round in the background. Throwin' it at people's face.Here's my vote, with some extras.I'll post screenshots, so you can see how I saw your maps. You'll know what I saw and what I didn't.(NOTE THAT THE SCREENSHOTS ARE A BIT DARKER THAN THE INGAME LOOK!!!) NONE of the maps will be tested usin' Chaos. All of the maps were grabbed from the contest thread.[center]Le Impact Frag - CTF-CMC-HellScape[/center]This map is a perfect example of how basic geometry is able to deliver such a nice experience. While bots weren't "on the top", the interestin' theme, fittin' music and well-thought layout makes this map awesome![center][/center][center]Terraniux - MH-CMC-PartyCrashers[/center]A map that stands out from the rest of the entries in a lot of aspects. First because it's a Monsterhunt map, not one with a (let's call...) "standard or stock" gametype. While an MH map is harder to make than a stock one, this one delivers every aspect pretty well.The bots were doin' their job nicely, clearin' the infested streets.The overall feelin' is AAA thanks to the medieval setting, the awesome soundtracks, and all the decorations you can see all 'round.[center][/center][center]Silver Sound - DM-CMC-Constantine[/center]Another map with basic brushwork, but rewardin' visuals nice play and atmosphere! Bots do know their way 'round too.Sweet layout![center]Papercoffee & Jack Griffin - DM-CMC-MansionOfChaos[/center]Well. The use of static meshes and the codin' behind it must be brilliant. With almost no offline(bot) support, the map is still playable thanks to the layout changin'. It looks a bit basic on the mappin' side, etc... The execution could've been better, but stone me if I'm not right. You may had serius limitations there.(My image grabber didn't capture the snowy wind effect goin' on the background)[center]XaNKoNII - DM-CMC-Lords_Of_TheVoid[/center]One of those maps I was waitin' like crazy to play! It looked so interestin'! Well, It turned out to be a interested indeed.Nice brushwork came with an interestin' but a bit underthought layout. You managed to deliver one of the best feel in the competition, with big dudes watchin' your step in the torn ruins of an ancient temple. Superb!Hope you'll add more rooms and corridors, pathways, shortcuts later!You've got the chance to make somethin' really-really outstandin'!Enjoy the scenery![center]memsys - DM-CMC-ChaosKeep[/center]The best layout with an awesome feelin', beautiful brushwork and excellent look overall. A bit blank tho, BUT it's just my opinion. I'm a plant-and-overgrown maniac so... I may be a bit infatuated.[center]ExpEM - DOM-CMC-NaliPsyence[/center]I really liked the theme you choose for the pack as a fan of the Unreal universe. The overall look, layout is just great. Everythin' is well thought, but then again, it's a bit blank for me. Plants again. INFATUATIOOOON.Superb work.(These pics were taken from another UT install, since it kept crashin' on my "usual-one".)[center]nogardilaref- CTF-CMC-Kullrena[/center]The best brushwork with excellent visuals in an unplayable form.It's a very grand design which you didn't succeed to finish in time. Neither did I.I hope we'll see the final version soon!A bit too much on the corona side. Less is more sometimes![center]makemeunreal- DM-CMC-Letitia[/center]My map. Which has zero points so far. I'm no longer thinkin' that it's inferior to any of yours. It turned out to be a very nice lookin' lil map. It definetely has it's flaws like the corrupted .umx file which I was not allowed to change, some unfinished areas, and it's pretty resource-eatin'.You guys may not, but others gave it a very nice welcome.[center][/center]It's clear to see what's goin' on in the background. [center]So, here's mytop 3 in short1# Terraniux - MH-CMC-PartyCrashers (3 points)2# XaNKoNII - DM-CMC-Lords_Of_TheVoid (2 points)3# Le Impact Frag - CTF-CMC-HellScape (1 point)[/center]
Post Posted: 02 Oct 2017, 19:23
Post Posted: 14 Oct 2017, 00:28
Post Posted: 18 Nov 2017, 13:49
Waffnuffly wrote:It's tarydium-doped smoothies. Drunk by the player, I mean. The player is tripping balls. The whole game actually takes place in a large city and the player thinks he's on an alien world.
Post Posted: 18 Nov 2017, 14:05
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