Visit our Discord community hangout and have a real-time talk with the regulars, and keep track of UnrealSP.org developments.
Development on a new site is currently in-progress.
Until then, site contents are available on the Legacy site!
Additionally, newer content written by our staff is available in a temporary subforum.
We sincerely apologize for the delays in recreating the site.
Moderators: zYnthetic, ividyon, Semfry
Post Posted: 27 Dec 2013, 08:35
papercoffee wrote:)[48 hours speed mapping contest](PRIZE: There is no prize, this is just a fun contest for bragging rights and pats on the back. The main goal to hopefullymake a bunch of new maps for the UT community, and have some fun while doing it. The real winners of thesecontests is the players, because they get some new maps to frag in. The submitted maps will be included in amap-pack following the contest.Screw this! This competition is for "who has the longest ...nose".TIME-FRAME: 48 hours starting on December 27.-When exactly will it start? On which time zone?Easier then peeing on a electric fence.You write here in this thread a start post when you start mapping and a submission post when you are finished with your mapCONTEST RULES:1. DM, MH, CTF, DOM game type - Maps must be runnable in ut99 and should be playable online.2. Custom content allowed - credits must be included in a maps readme file if there are terms of re-use by original authors. A UT99.org contest banner graphic will be provided, and should appear in the map somewhere.3. The theme is free of choice. 4. Maps must be named using the prefix "48SC" to identify them as contest maps. "48SC" stands for "48 hours speed-mapping contest" .Example map names: MH-48SC-YourMapName, CTF-48SC-YourMapName, DM-48SC-YourMapNameSCORING:The maps will have a voting poll for "best DM", "best CTF", "best MH", and "Best overall" map.SUBMISSIONS:Mappers can submit more than one map if they want to. this can be high-poly or low poly if they want, whatever youcan do in 48 hours.The Submissions have to be posted here in the same thread as the "start-mapping" post.If you took longer then 48 hours will the map lose 2 points in score (the points of the poll)Contest map should be submitted in a zip or rar archive file. Archive file must contain the map, a screenshot, a readmetext file with any required credits, and any other required packages (utx, umx, uax, u, etc). Packages can be MyLeveledif you want.That's it UT99.orgThis post will be adjusted if there are any changes during the contest, for example: the participating mappers or slight differences.=================================================PARTICIPANTS: -ASLYE702-GenMoKai-papercoffee-GEx-FnB-Feralidragon-zacman-Metalfist-memsys-DeathoX 8PLEASE do not discuss the Rules here ... use this thread please.The official Batch for this contest.I hope I didn't screw it up again ...
Code: Select all
(11:32:26) Shivaxi: i love fat girls
(03:01:24 PM) <+All_Rights_Reserved> i'm not masturbating
Post Posted: 28 Dec 2013, 02:04
Post Posted: 29 Dec 2013, 23:34
Post Posted: 03 Mar 2014, 01:21
papercoffee wrote:Yeah finally !!!sorry I'm a lazy bum.Here is it:It was a fun contest and we got some really cool maps.I never could imagine what is possible to create in 48 hours.As I said it in the other thread ...you are my heroes !! As Bonus do we have Feralies map which is stuffed with really great new thingies ...and best of all ...it's free to use for everyone.except for Kaal.UT99.org-48-SC-2013_map-pack_FIX
Post Posted: 07 Mar 2014, 20:59
Return to “Multiplayer Matters”
Users browsing this forum: No registered users and 1 guest