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Krall Player for UT v1.1

Posted: 03 Dec 2011, 13:46
by AlCapowned
Image

This is an old project of mine that I forgot about until now. It has team skins and talk textures for the krall, krall elite, beta krall, and beta krall elite. Its animations aren't perfect for UT, but for the most part it looks decent.

Credit goes to Winged Unicorn for the animation code and Haadstall for the skin code.

The updated version has a bot class, and the krall is able to fit into smaller areas.

http://www.mediafire.com/?xwd8two4zsd2vmk

Happy birthday UT!

Re: UT Krall Player

Posted: 03 Dec 2011, 21:44
by UB_
Happy 12th Birthday UT!!

Also this is something I really liked to have. MonsterCoop Monsters are cool enough for SP but for MP modes this is much better.
I wonder if it's possible to do something with the Mercenaries and Skaarj Warriors. Like, Mercenaries with both normal arms, and Skaarj Warriors with the Troopers animations.

Re: Krall Player for UT v1.1

Posted: 10 Dec 2011, 15:39
by AlCapowned
I'm sure it's possible, I just have to get around to rigging and animating the pawns that would make good player characters. I still have to add some animations to the Skeletal Slith before it's ready to become a playerpawn.

Edit: Added a bot class and reduced the krall's collision radius/height.

Re: Krall Player for UT v1.1

Posted: 10 Dec 2011, 19:55
by Buff Skeleton
Oh man, I'm totally gonna put this to use in my botmatches. Should be hilarious to have Skaarj Troopers AND Krall running around, shouting taunts and stuff.

Now the real question is, can they go legless? :P

Re: Krall Player for UT v1.1

Posted: 10 Dec 2011, 20:15
by AlCapowned
I couldn't add any animations, so they have to use their legless animations for crouching. :B

Re: Krall Player for UT v1.1

Posted: 11 Dec 2011, 00:52
by TheIronKnuckle
haha, should use it for feign death.

"if i rip my legs off no one will suspect a thing"

Re: Krall Player for UT v1.1

Posted: 11 Dec 2011, 00:54
by AlCapowned
Genius! :lol:

Re: Krall Player for UT v1.1

Posted: 19 Dec 2011, 03:48
by Maxer 64
Dude, this is awesome. But I found a bug. When you die, you kind of apear semi-ghost. In other words, you look like you were standing on a false step like dirt fields/planting area like in Nali Chronicles, therefore, it creates a buring effect, and no, I did not mean burning effect. I can purfectly handle that when your on a false step. Can someone fix that? I dont like the though of someone being buried in stone or wood or something like that.

Re: Krall Player for UT v1.1

Posted: 27 Dec 2011, 09:28
by jaypeezy
Awesome! I was just wondering the other day if someone had made a krall player skins... guess that's no longer necessary.

[spoiler]I lol'ed when I saw how it looks crouching :lol:[/spoiler]