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[released] [ut] TempoClasm DOM Map Pack released

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User avatar TheIronKnuckle
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 02 Sep 2012, 09:16

Looks nice. Defs keen to play
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User avatar Hellscrag
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 02 Sep 2012, 20:27

Still progressing well, although I'm going to have less time in the coming week. Shouldn't be too much longer now, anyway.
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User avatar Hellscrag
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 03 Sep 2012, 00:08

Control point No.5 is in place! :tup:
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User avatar TheIronKnuckle
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 03 Sep 2012, 09:33

Yays!!! :D
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User avatar Hellscrag
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 04 Sep 2012, 22:01

The alpha build for DOM-DreamLand is now complete! \o/

Next I have a couple of small BSP errors to fix, then... well... a whole lot of item placement and bot pathing to think about...!
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User avatar SteadZ
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 04 Sep 2012, 22:09

That's great news, I'll be waiting restlessly for the release!
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User avatar Hellscrag
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 04 Sep 2012, 22:14

Captain Clark wrote:That's great news, I'll be waiting restlessly for the release!


Don't wait too hard, I'm going to have virtually no free time for the next week and even then I'll be needing/hoping to pin sana down for some beta testing before I can release it!
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User avatar SteadZ
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 04 Sep 2012, 22:17

OK then, I'll just sleep for the whole of next week then instead :lol:

EDIT: If only I didn't have school... :/
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User avatar Hellscrag
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 04 Sep 2012, 23:08

If wishes were horses, Captain Clark!

BSP errors now fixed. And people say you shouldn't use semisolids... pffft! :P
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User avatar Maxer 64
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 04 Sep 2012, 23:46

My dad says
Jim wrote:"If wishes were fishes then we all would be eating samon tonight."
Jigoku wrote:NOTICE: If you notice this notice, you will notice that this notice is not worth noticing.


A man with many names doesn't mean he gains more wisdom from wearing a different mask.

User avatar StalwartUK
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 07 Sep 2012, 03:18

Whoa... Count me in as another who wants to see this done!
StalwartUK
Recent plays: Running out of levels, at least ones worth playing.

User avatar Hellscrag
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 09 Sep 2012, 14:50

Finally back in the saddle and able to start placing some weapons, ammo and pickups...
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User avatar Hellscrag
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 09 Sep 2012, 20:09

DOM-DreamLand has now reached the beta testing stage!

I have completed my first proper botmatch on the new map, which is now fully pathed and loaded with inventory items. The map is now at beta status.

I will be doing my own offline testing and then, at some point over the next few days, I may seek some assistance for some online testing. Watch this space...

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User avatar SteadZ
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 09 Sep 2012, 20:17

I can't see what the 5th control point is, will it be a surprise???
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User avatar Hellscrag
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Subject: Re: DOM-TempoClasm v2.00 released

Post Posted: 09 Sep 2012, 22:26

Captain Clark wrote:I can't see what the 5th control point is, will it be a surprise???


It says "Ballroom". Make of that what you will...!
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