UT WTF
- XYZ8000
- Skaarj Assassin
- Posts: 131
- Joined: 11 Nov 2007, 21:00
- Contact:
Subject:
Post Posted: 22 Dec 2007, 00:01
UBerserker wrote:Really? I noticed the moving sky being faster in 99 than 10, plus the DP's regeneration rate. Everything actually.
If panning textures and a few parameters are everything, then I think I disagree with you.
- GTD-Carthage
- Skaarj Warlord
- Posts: 771
- Joined: 11 Nov 2007, 22:02
- Location: In the place no hero calls home.
- Contact:
Subject:
Post Posted: 22 Dec 2007, 00:40
None of you can ever beat CPU core affinity slowmo. (I've tried it online and it still persists. I've never tried it with someone in the server as well though.)
- XYZ8000
- Skaarj Assassin
- Posts: 131
- Joined: 11 Nov 2007, 21:00
- Contact:
Subject:
Post Posted: 22 Dec 2007, 11:42
UBerserker wrote:Nope, I tried it again and everything goes faster. The limit is 100, not 10.
False. Just try to summon some ammo, take it and check it's respawn time in slomo 10 and 99: it'll still be 3 seconds. Maybe you're not used at high speeds, but the player moves at the same speeds. Movements, velocities, times and about everything is the same, don't tell me that slomo 99 works just because it increases panning textures' speed.
- UB_
- Nali Priest
- Posts: 7960
- Joined: 11 Nov 2007, 21:00
Subject:
Post Posted: 22 Dec 2007, 12:13
XYZ8000 wrote:UBerserker wrote:Nope, I tried it again and everything goes faster. The limit is 100, not 10.
False. Just try to summon some ammo, take it and check it's respawn time in slomo 10 and 99: it'll still be 3 seconds. Maybe you're not used at high speeds, but the player moves at the same speeds. Movements, velocities, times and about everything is the same, don't tell me that slomo 99 works just because it increases panning textures' speed.
False. I'll just say the word again: EVERYTHING.
The limit isn't even 100, is 25. I tried it right now.
- XYZ8000
- Skaarj Assassin
- Posts: 131
- Joined: 11 Nov 2007, 21:00
- Contact:
Subject:
Post Posted: 22 Dec 2007, 22:58
UBerserker wrote:False. I'll just say the word again: EVERYTHING.
The limit isn't even 100, is 25. I tried it right now.
Ume... OK, even easier. Put yourself in front of a weapon, open up the console (moving it in a way that you still see the weapon rotating) and type slomo 10 and then slomo 25. Surprise surprise, it's the same speed.
I can't really think anything easier to check the difference.
- Mick.B
- Banned
- Posts: 227
- Joined: 11 Nov 2007, 22:48
Subject:
Post Posted: 22 Dec 2007, 23:45
Basically the real limit is as I said because of the variable type, but question is what can the game itself stand in a time, there it differs.
Maybe setting timedilation separately would result differently?
Maybe setting timedilation separately would result differently?
- UB_
- Nali Priest
- Posts: 7960
- Joined: 11 Nov 2007, 21:00
Subject:
Post Posted: 23 Dec 2007, 00:19
Mick.B wrote:Basically the real limit is as I said because of the variable type, but question is what can the game itself stand in a time, there it differs.
Maybe setting timedilation separately would result differently?
Timedilation? What's that?
Anyway, a value over 25 makes only the sky go faster, while everything remains the same as it is in Slomo 25.
25.5 the max probably?
Who is online
Users browsing this forum: No registered users and 24 guests