Playing it and going through the map where you have your first (almost useless and stupid, unfortunately) ally.
I fell in love with the beginning, when Vortex2.umx plays. It gave me that awesome oldschool feeling that I had in the original Unreal. I was like thinking that I was playing a great retail game from many years ago. You got me there, unique oldschool atmosphere.
Then I get to the next few maps, where everything seems to be very predictable. Basically, I had in front of me a younger brother of Half-Life and an elder sister of Spatial Fear.
Yeah, too much inspiration and borrowed contents, giving me the whole idea of "I have already played this", and I don't feel anymore the creepy atmosphere. Visuals, while repetitive (at least for now), are detailed enough for the place. Some of the new music sounds nice.
Gameplay-wise is so-so. Playing it on Unreal difficulty, and I quickly realize that I was playing under the ONP gametype - this means that I have an infinite Dispersion Pistol and Krall are dead from the start. And honestly, the Krall don't really fit in the first few maps at all. Pupae get their nice role on the other hand, and the Skaarj, well... the high amount of Shock Cores throughout the levels keep too much care of them.
Just hoping there's some serious action or scripted sequences to motivate me playing this mappack. Nonetheless, I'm enjoying it more than Spatial Fear and ONP.
EDIT: Missing files on
FileBeam, for a good alternative to FilePlanet.