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[u1] Steele Dawn

For discussion and promotion of Unreal Engine single-player campaigns, mapping projects and total conversions.

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User avatar Delacroix
Skaarj Warlord Skaarj Warlord
Posts: 867
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Location: Poland.ut3

Subject: [u1] Steele Dawn

Post Posted: 20 Oct 2021, 10:20

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Developer: Various Unreal Community Talents (mainly Yrex, but see credits), based on original work by Level Infinity

Status: Beta testing




Synopsis: 47 years before the events of Unreal, a civilian Terran colonist Brandon Steele finds himself in the wrong place at the wrong time, when the city of Vegra, part of the Seriate IV colony on the moon Io falls the victim of a brutal assault by the terrorists of the Vesspine Confederation. Having realized he's in the middle of a warzone, he has to fight for his life as he is pursued not only by the terrorist forces but also the terrifying Skaarj Empire.

Features:
- 8 all-original missions
- 4 new weapons and 3 significantly modified classics
- New deadly enemies: human terrorists from the Vesspine Confederation, terrifying new Skaarj leader units and more on the way

Latest News: Beta 2 milestone achieved. Coop test live on NewbiesPlayground EXPERIMENTAL.

Links:
Level Infinity official site (original cancelled project) (on Archive.org)

Important Notice: This is a community restoration project of a cancelled expansion pack for Unreal. Leo(T.C.K.) has recovered all eight levels that were planned, some in larval form, others partially complete, some even nearly complete. After he provided the initial fixes and conversions, Yrex and myself have taken it upon ourselves to get some work done in order to fully complete the add-on. Currently the project is nearly complete.

Downloads:

--- not available yet ---

While the OldUnreal topic has the recovered content and Leo's initial conversions, I'd rather hold off on posting public releases of the current work in progress.

Credits:

Level Infinity:

- Levels:

1. Escape from Vegra -- Nick Parde
2. The Old Township -- Steve Farrow
3. River Ruins -- Neil Munday
4. Lava Power Plant -- Crista Forest
5. Mountain Stronghold -- Jeff Miner
6. StarPort/Communications Center -- Ryan Isenberg
7. Planet Head -- Jim Semkiw
8. The Jolly Roger -- Emil Gustavsson
DM Level 1 (Facility) -- Mikael Wahlberg <[email protected]>
DM Level 2 & 3 (Town) -- unknown (not Eric Boltjes, as it was believed)
DM Level 4 (Flux) -- Crista Forest
DM Level 5 (Mansion) - Crista Forest
DM Level 6 (Ladders) - Joe Wilcox
DM Level 7 (Cosmic Smack Arena) - Steve Farrow
DM Level 8 (Groove Machine) - Steve Farrow

- Models -- Roger Tweedle
- Programming (UnrealScript) -- Jess Crable
- Skins -- Crista Forest
- Sound FX -- Ken Post
- Texture Art -- Crista Forest

Community Edition:

- Leo(T.C.K.) - recovery, asset/map conversion, various fixes
- Yrex - map restoration (StarPort, JollyRoger), map fixes (various),
multiple fixes and improvements to the code, map finalization,
practically complete authorship of Vegra and huge contribution
to OldTown, [CLASSIFIED]
- Bleeder91 - original 227 code for the Skaarj boss character
- GamesHarder - examination
- Rikia - pirate skin (prototype)
- PaperCoffee - pirate skin (finalization), Nali Female skin
- AlCapowned - adult predator creature (full remake), Nali Female model
- SteadZ - the skybox
- Delacroix - story finalization, skinning, archive management (Alpha 1 onwards)
Last edited by Delacroix on 17 May 2022, 02:13, edited 4 times in total.
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I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.

User avatar Mister_Prophet
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Location: Lost in Oraghar

Subject: Re: [u1] Steele Dawn

Post Posted: 20 Oct 2021, 17:45

I was following some posts Leo had made about this on other forums, but it's great to see a concrete thread about it. Having been sort of aware of this one floating around in the ether for a while it's really cool that there is now a restored version out with fleshed out synopsis (it was strangely hard to glean details about what this was before now). Nice work to all involved in the restoration :tup:

User avatar Aspide
Skaarj Scout Skaarj Scout
Posts: 36
Joined: 14 May 2021, 23:08

Subject: Re: [u1] Steele Dawn

Post Posted: 20 Oct 2021, 21:45

Wow this is fantastic work, I've always loved how much unreleased content Leo(T.C.K.) has managed to recovered in all this years. I'm already looking forward to this. :D
Somewhere in Nevada...

User avatar Delacroix
Skaarj Warlord Skaarj Warlord
Posts: 867
Joined: 21 Dec 2007, 17:22
Location: Poland.ut3

Subject: Re: [u1] Steele Dawn

Post Posted: 25 Nov 2021, 20:27

Thanks to Yrex' dedication, we're just two SP maps away from the first alpha milestone. Some more recent shots can be seen below.

Level 3: River Ruins

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Level 4: Lava Plant

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Level 5: Mountain Stronghold

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Level 6: Starport / Comm Center

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Overall, levels 3-8 are Alpha-1-Milestone ready. This huge progress wouldn't be possible without Yrex, Leo(T.C.K.), PaperCoffee and Rikia. Let us take a moment to appreciate their work!
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I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.

User avatar SteadZ
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Subject: Re: [u1] Steele Dawn

Post Posted: 26 Nov 2021, 03:56

Delacroix wrote:Image

Ah damn, looks like you guys got there first with implementing ME:Andromeda-style glyph sudoku puzzles in Unreal :P - will be interesting to see how the interaction is, cool to see something new either way.
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User avatar Jigoku
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Contact:

Subject: Re: [u1] Steele Dawn

Post Posted: 26 Nov 2021, 07:14

This sure looks interestin'.

User avatar Aspide
Skaarj Scout Skaarj Scout
Posts: 36
Joined: 14 May 2021, 23:08

Subject: Re: [u1] Steele Dawn

Post Posted: 26 Nov 2021, 08:03

Looks great :) , good job everyone, seeing this project makes me wonder just how many cancelled expansion packs for Unreal are there....
Somewhere in Nevada...

User avatar Delacroix
Skaarj Warlord Skaarj Warlord
Posts: 867
Joined: 21 Dec 2007, 17:22
Location: Poland.ut3

Subject: Re: [u1] Steele Dawn

Post Posted: 07 Jan 2022, 22:37

Just to throw it out there, there's been tremendous progress thanks to Yrex, which brought us even closer to the Alpha 1 milestone. All SP maps are basically either done or almost done, all DM maps are practically done as well, as far as the Alpha 1 milestone is concerned. For now, no screenshots, but expect some in a few days. Due to the compact size of this project, we wouldn't want to spoil too much anyway.
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I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.

User avatar Mister_Prophet
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Location: Lost in Oraghar

Subject: Re: [u1] Steele Dawn

Post Posted: 08 Jan 2022, 01:29

Cool :tup: Thanks for keeping us in the loop, Del.

User avatar Delacroix
Skaarj Warlord Skaarj Warlord
Posts: 867
Joined: 21 Dec 2007, 17:22
Location: Poland.ut3

Subject: Re: [u1] Steele Dawn

Post Posted: 18 Jan 2022, 09:08

Recently on
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Alpha 2 is coming up nicely.
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I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.

User avatar Aspide
Skaarj Scout Skaarj Scout
Posts: 36
Joined: 14 May 2021, 23:08

Subject: Re: [u1] Steele Dawn

Post Posted: 18 Jan 2022, 18:24

Looks great \o/ \o/
Somewhere in Nevada...

User avatar Delacroix
Skaarj Warlord Skaarj Warlord
Posts: 867
Joined: 21 Dec 2007, 17:22
Location: Poland.ut3

Subject: Re: [u1] Steele Dawn

Post Posted: 21 Feb 2022, 13:34

Latest News:

- AlCapowned has delivered the remake of the lost reptilian creature that Leo has previously referred to as "proto-Predator". This "Ravager" is now added to the bestiary.
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I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.

User avatar Delacroix
Skaarj Warlord Skaarj Warlord
Posts: 867
Joined: 21 Dec 2007, 17:22
Location: Poland.ut3

Subject: Re: [u1] Steele Dawn

Post Posted: 11 Mar 2022, 19:29

While we are still not entirely ready for the private co-op beta test yet (I promise you, it won't be long), here's four shots showcasing SD.

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The Beta milestone is almost there.
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I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.

watcher_of_the_skies
Skaarj Lord Skaarj Lord
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Subject: Re: [u1] Steele Dawn

Post Posted: 13 Mar 2022, 19:41

Hats down for you guys! Looks sweet already!

User avatar Delacroix
Skaarj Warlord Skaarj Warlord
Posts: 867
Joined: 21 Dec 2007, 17:22
Location: Poland.ut3

Subject: Re: [u1] Steele Dawn

Post Posted: 18 Mar 2022, 23:07

Another couple shots.

Our osX BC desktop:

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Level 3: River Ruins with the final skybox:

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Level 5: Mountain Stronghold with the final skybox:

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Level 7: Planet Head

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Level 8: Jolly Roger... talk about dependable allies, am I right?

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A bunch of inhabitants of the Ruins out in the open. You'll find out what they're doing, on release.

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This will most likely be the final batch of promotional screenshots prior to wrapping this up.
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I am the Unreal archivist and historian. If you have something from the past of Unreal that I don't have, do tell.

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