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[225] Forfeited Alliance

For discussion and promotion of Unreal Engine single-player campaigns, mapping projects and total conversions.

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yrex
Skaarj Warrior Skaarj Warrior
Posts: 87
Joined: 07 Oct 2015, 11:19

Subject: [225] Forfeited Alliance

Post Posted: 23 Dec 2019, 03:53

Platform: 225, UT (227 strongly recommended). May not work online.




You are a member of the same squad from the French Level Pack story, except you escaped to the Na Pali moon, now being taken care of by the atheist Nali living there (they are from the Unreal PSX story), however the military Nali group are not happy and are growing unsettled by your alliance, therefore they launch attack on the more peace-loving hippie Nali...and you. While making some alliances and still being in fight with the Skaarj.

Basically, a reimagination of the UT99 assault maps into a single player campaign. This demo includes two maps, start it from Frigate (the order may change in final version).

Known bugs: You can't load a save file from OceanFloor.

DOWNLOAD DEMO 2 (mirror 1) (mirror 2)
Last edited by yrex on 01 Mar 2020, 22:41, edited 3 times in total.
e-mail: ampoyrex at wp dot pl

yrex
Skaarj Warrior Skaarj Warrior
Posts: 87
Joined: 07 Oct 2015, 11:19

Subject: Re: [225] Forfeited Alliance

Post Posted: 30 Dec 2019, 02:33

DOWNLOAD PATCH (mirror)

ASP-Frigate:
Changed Knives to MovableKnives that had bstatic true, due to crashes in 225 and other versions online. Changed offending actors that had no number in objectname, changed acordingly setmoonmesh...
Made translocator respawnable. Otherwise players had to boost up using weapons...and that wouldn't help them in submarine itself...

ASP-OceanFloor:
Knives to MovableOnes, that's it. Makes it basically playable in coop, though the teleporter puzzle is a bit more unfair there.
e-mail: ampoyrex at wp dot pl

yrex
Skaarj Warrior Skaarj Warrior
Posts: 87
Joined: 07 Oct 2015, 11:19

Subject: Re: [225] Forfeited Alliance

Post Posted: 18 Feb 2020, 02:00




Keep your eyes peeled on 1st March.
e-mail: ampoyrex at wp dot pl

User avatar Diego96
Skaarj Lord Skaarj Lord
Posts: 155
Joined: 13 Apr 2014, 19:36
Location: South 'Merica

Subject: Re: [225] Forfeited Alliance

Post Posted: 18 Feb 2020, 18:03

yrex wrote:
Keep your eyes peeled on 1st March.

What is that water
M'nali

User avatar Buff Skeleton
>:E >:E
Posts: 4170
Joined: 15 Dec 2007, 00:46

Subject: Re: [225] Forfeited Alliance

Post Posted: 20 Feb 2020, 08:53

Wow, just noticed the excellent lighting effects in the water there! Looks really good!
Image

yrex
Skaarj Warrior Skaarj Warrior
Posts: 87
Joined: 07 Oct 2015, 11:19

Subject: Re: [225] Forfeited Alliance

Post Posted: 01 Mar 2020, 20:01

DEMO 2 RELEASED!



Features:
- Three new maps and two old maps improved.
- Three original songs.
- Other cool stuff.

Start playing from ASP-StartDemo2.unr.

DOWNLOAD (mirror 1) (mirror 2)
Last edited by yrex on 01 Mar 2020, 22:40, edited 1 time in total.
e-mail: ampoyrex at wp dot pl

User avatar Diego96
Skaarj Lord Skaarj Lord
Posts: 155
Joined: 13 Apr 2014, 19:36
Location: South 'Merica

Subject: Re: [225] Forfeited Alliance

Post Posted: 01 Mar 2020, 22:35

Great. I'm gonna try it on UT as it's more stable with decals and they stay after loading/saving.

One word of advice. Keep UT and Unreal files in separate folders with the same structure to simplify installation. Maybe even create different links (227i and UT) to avoid confusion for newcomers.
M'nali


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