
The story in short:
...During Unreal's developement, Epic cut a ton of stuff
from the game and I am ready to bring
some of them back...
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KARPATHIAN KASTEL
Developer: makemeunreal
Platform: Unreal GOLD 227i !!!ONLY!!! No UT compatibility in plans.
Status: Work In Progress
Synopsis: It's a bit hard to define the map's synopsis as it is just one of the alpha levels I plan to recreate. Didn't really think about any real story so far. One thing I am sure about is that these maps will be a lot more colorful than the final's, and will be populated by the already-unearthed-and-coded alpha pawns.
With almost no information about the weapons, items they planned back in 1995, I'm going to make them by myself in a style I feel fitting.
About Unreal's alpha version (1995): https://tcrf.net/Proto:Unreal
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I had to manually recreate every single texture from the old screenshots as the final game had none of them. They didn't make the cut. You can see some of textures on this shot, as well as the custom alpha-like HUD I made, and the Mana pickups for your first weapon which is the iconic "eyeball stuff" from the leaked tech demo.
The rune on the chair is the pickup mesh of the said weapon.

Expect some relatively good looking new pickups.
Have fun people of Unreal:
https://www.dropbox.com/s/ofsjmi34kq4t9 ... l.rar?dl=1