Re: [UT] Χέοψ ~Cheope~ DORADO
Posted: 24 May 2018, 19:25
New small patch available. This is the final -final- version of this map. I had no time to repackage for now, so just get what's inside the google drive folder.
Precache setting turned on is really good on this level.
alerting you on this as I said in the review thread
DOWNLOAD THE PATCH HERE
Precache setting turned on is really good on this level.
Mister_Prophet wrote:
alerting you on this as I said in the review thread
- MAP CHANGES
- Xeops' own texture pack and texturing have been updated, including macro "bumping" support.
- The secret Combat Boots have been removed.
- The secret Turbo Helm has been replaced with a Kevlar Suit and a Shield Belt.
- Three Clips and one Minigun ammo pack removed in the Horus pool area.
- Krall Elites do not appear anymore in the Horus pool courtyard - only regular Krall do. This also stops the weird clashes between them.
- The message related to the above change found in the same area do not mention anymore the Krall going haywire due to the high environmental temperature.
- The Krall Seers in the Horus pool courtyard now appear on all difficulties.
- ITEM CHANGES
- Chainsaw damage increased from 40/220 to 65/255.
- Quadshot's primary fire single shell damage increased from 13 to 14.
- Shock Rifle's headshot damage increased from 180 to 240.
- Pulse Gun's primary fire orb damage decreased from 30 to 25.
- Pulse Gun's secondary fire beam damage decreased from 170 to 150.
- Regular Ripper's razor blades damage buffed: from 30/180 to 45/225 (regular/headshot).
- Ripper's explosive blades damage buffed from 80 to 115.
- Accuracy of Svarog's firemodes slightly increased.
- Minigun's main damage decreased from 8 to 6 (random damage remains 24).
DOWNLOAD THE PATCH HERE