UBerserker wrote:radios wrote:please post when this is updated to work without errors, it won't start because it can't bind to native class rmusic player, and that's just to start. and yeah, I put all the files where they were said to go..
This is strictly an error on your part so I don't have to update anything regarding this.
Did you download the missing files? Post the crash log, also.
all files used.. Log: Log file open, 03/11/18 10:06:23
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.1 (Build: 7601)
Init: Version: 436
Init: Compiled: Oct 24 2000 23:40:18
Init: Command line:
Init: Base directory: H:\UnrealTournament\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: COMP1
Init: User: comp
Init: Memory total: Phys=4194303K Pagef=4194303K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=4000.420324 MHz
Init: CPU Page size=4096, Processors=8
Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Localization: No localization: Startup.IDDIALOG_WizardDialog.IDC_WizardDialog (int)
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 6 10 1
Init: Initializing DirectDraw
Log: DirectDraw drivers:
Log: display (Primary Display Driver)
Init: DirectDraw initialized successfully
Init: Client initialized
Log: Bound to Render.dll
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: Entry
Log: Bound to Fire.dll
Log: Bound to IpDrv.dll
Log: Game class is 'UTIntro'
Log: Level is Level Entry.MyLevel
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame:
ScriptLog: Base Mutator is Entry.Mutator0
Log: Browse: CityIntro.unr?Name=Player?Class=UPak.UPakMaleTwo?team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo
Log: LoadMap: CityIntro.unr?Name=Player?Class=UPak.UPakMaleTwo?team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo
Log: Collecting garbage
Log: Purging garbage
Log: -0.0ms Unloading: Package Render
Log: Garbage: objects: 16408->16407; refs: 224634
Log: Game class is 'UTIntro'
Log: Level is Level CityIntro.MyLevel
Log: Bringing Level CityIntro.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=Player?Class=UPak.UPakMaleTwo?team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo
ScriptLog: Base Mutator is CityIntro.Mutator1
Init: Initialized moving brush tracker for Level CityIntro.MyLevel
Log: Bound to UWeb.dll
ScriptLog: Team 0
ScriptLog: Login: Player
Log: Possessed PlayerPawn: UPakMaleTwo CityIntro.UPakMaleTwo0
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to D3D9Drv.dll
Log: Initializing D3D9Drv...
Log: Enter SetRes()
Init: Depth bits: 24
Log: 8 Texture Mapping Units found
Log: Trying to use S3TC extension.
Log: MinLogTextureSize = 2
Log: MaxLogTextureSize = 14
Log: Bound to Galaxy.dll
Init: Galaxy is using DirectSound
Init: Galaxy initialized
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Game engine initialized
Log: Startup time: 2.561132 seconds
DevMusic: Load music: Music Uttitle.Uttitle
Log: URL: Adding default option Name=Player
Log: URL: Adding default option Class=UPak.UPakMaleTwo
Log: URL: Adding default option team=0
Log: URL: Adding default option skin=SoldierSkins.blkt
Log: URL: Adding default option Face=SoldierSkins.Malcom
Log: URL: Adding default option Voice=BotPack.VoiceMaleTwo
Log: Browse: Index.unr?entry?Name=Player?Class=UPak.UPakMaleTwo?team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo
Log: Failed; returning to Entry
Init: Shut down moving brush tracker for Level CityIntro.MyLevel
Log: Spawning new actor for Viewport WindowsViewport0
ScriptLog: Team 0
ScriptLog: Login: Player
Log: Possessed PlayerPawn: UPakMaleTwo Entry.UPakMaleTwo1
DevAudio: Galaxy SetViewport: WindowsViewport0
ScriptLog: Creating root window: olroot.oldskoolrootwindow
Log: Bound to Editor.dll
Warning: Failed to load 'RaceGame': Can't find file for package 'RaceGame'
Warning: Failed to load 'Class RaceGame.RaceMenuItem': Can't find file for package 'RaceGame'
ScriptWarning: oldskoolmenubar Transient.oldskoolmenubar0 (Function UMenu.UMenuMenuBar.LoadMods:0149) Empty class for object None
ScriptWarning: oldskoolmenubar Transient.oldskoolmenubar0 (Function UMenu.UMenuMenuBar.LoadMods:014F) Accessed None
ScriptWarning: oldskoolmenubar Transient.oldskoolmenubar0 (Function UMenu.UMenuMenuBar.LoadMods:016D) Accessed None
ScriptWarning: oldskoolmenubar Transient.oldskoolmenubar0 (Function UMenu.UMenuMenuBar.LoadMods:018A) Accessed None
DevMusic: Unregister music: Music Uttitle.Uttitle
DevMusic: Load music: Music utmenu23.utmenu23
ScriptLog: Map Client Opened
Log: URL: Adding default option Name=Player
Log: URL: Adding default option Class=UPak.UPakMaleTwo
Log: URL: Adding default option team=0
Log: URL: Adding default option skin=SoldierSkins.blkt
Log: URL: Adding default option Face=SoldierSkins.Malcom
Log: URL: Adding default option Voice=BotPack.VoiceMaleTwo
Log: Browse: UB01-Xeops?Game=RMusicPlayer_SDK.RMusic_SingleGameInfo2?Difficulty=1?Mutator=?Name=Player?Class=UPak.UPakMaleTwo?team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo
Log: LoadMap: UB01-Xeops?Game=RMusicPlayer_SDK.RMusic_SingleGameInfo2?Difficulty=1?Mutator=?Name=Player?Class=UPak.UPakMaleTwo?team=0?skin=SoldierSkins.blkt?Face=SoldierSkins.Malcom?Voice=BotPack.VoiceMaleTwo
DevAudio: Galaxy SetViewport: WindowsViewport0
Warning: Property Description of Class Core.NameProperty not found
Warning: Skipping 88 bytes of type 13
Warning: Property Description of Class Core.BoolProperty not found
Warning: Skipping 111 bytes of type 13
Critical: appError called:
Critical: Can't bind to native class RMusicPlayer.RMusic_Component
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UD3D9RenderDevice::ShutdownAfterError
Critical: UClass::Bind
Critical: (Class RMusicPlayer.RMusic_Component)
Critical: ULinkerLoad::CreateExport
Critical: (RMusic_Component 51500)
Critical: IndexToObject
Critical: ULinkerLoad::CreateExport
Critical: (RMusic_Controller 51500)
Critical: ULinkerLoad::CreateImport
Critical: IndexToObject
Critical: ULinkerLoad::CreateExport
Critical: (RMusic_Controller0 17750181)
Critical: IndexToObject
Critical: ULinkerLoad<<UObject
Critical: (LinkerLoad Transient.LinkerLoad101 17750181))
Critical: ULevelBase::Serialize
Critical: ULevel::Serialize
Critical: LoadObject
Critical: (Level UB01-Xeops.MyLevel 17750181==17750181/18335756 17738153 326538)
Critical: ULinkerLoad::Preload
Critical: PreLoadObjects
Critical: UObject::EndLoad
Critical: UObject::StaticLoadObject
Critical: (Engine.Level None.MyLevel UB01-Xeops)
Critical: LoadLevel
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: ClientTravel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 03/11/18 10:06:55