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Post Posted: 09 Feb 2018, 03:21
Post Posted: 09 Feb 2018, 07:49
Post Posted: 09 Feb 2018, 13:42
Post Posted: 09 Feb 2018, 18:33
Post Posted: 10 Feb 2018, 00:06
Lightning Hunter wrote:Congratulations on the release, Xer06siX! I was waiting for the day you would release this (which I'm sure you know, since I PM'ed you on the other forum)! I will play later on, as right now I am in the process of making a big move (purchased my first home)... I will keep an eye on this thread and will let you know when I play through this!
Post Posted: 10 Feb 2018, 00:11
Diego96 wrote:After 14 years in development, hopefully it would have been worth the wait.
Post Posted: 10 Feb 2018, 00:14
UBerserker wrote:I'll check soon today. Congrats though for the release! Things do come out after allIs this for U1 or UT, I forgot.
Post Posted: 10 Feb 2018, 00:37
Post Posted: 10 Feb 2018, 15:23
Post Posted: 10 Feb 2018, 16:11
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Post Posted: 10 Feb 2018, 18:16
ividyon wrote:Could somebody post some screenshots?
Post Posted: 10 Feb 2018, 18:19
Post Posted: 10 Feb 2018, 21:22
Post Posted: 10 Feb 2018, 21:26
SteadZ wrote:Just finished playing through it, and wow that was unexpected!The sheer scale of these levels is pretty astounding and level of combat definately kept me on my toes throughout.I personally felt that the thematic development worked well in its own interesting way, and it actually kind of represents a hard crash in more than just a physical sense...Glad I played it ► Show SpoilerOut of interest:I found the secret room in map 3, and it made me wonder if that map was based off your original NP07 map (the one replaced in favour of Hourences' maps) or if that room was simply just a memorial area for it I got away with the Titan encounter in ONP, albeit with some mods made by the team, which I was going to use to close the gap between the HCLF2 and 3, before you hit the wooded village. Since it was used I instead started getting serious with a little test level I mocked up. That became level 3........SZ.......
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