Visit our Discord community hangout and have a real-time talk with the regulars, and keep track of UnrealSP.org developments.
Development on a new site is currently in-progress.
Until then, site contents are available on the Legacy site!
Additionally, newer content written by our staff is available in a temporary subforum.
We sincerely apologize for the delays in recreating the site.
Moderators: ividyon, Semfry, zYnthetic
Post Posted: 27 Aug 2015, 22:40
Post Posted: 27 Aug 2015, 22:55
Post Posted: 28 Aug 2015, 03:29
Post Posted: 28 Aug 2015, 21:08
UBerserker wrote:Man looking at shot 12 it's like my EXU2 conversion of Cryox comes into my head because barely anybody uses those DecayedS texs.
UBerserker wrote:Cool though, you play as a Merc "Merc" or as a Merc "Human"? (I suppose Merc trooper)
ividyon wrote:Just in case you're not aware: Spetsnaz on WikipediaI'm going to go out on a limb and assume you found cool-looking Skaarj skins named "spetsnaz", which sounds alien enough, and decided to go with it despite the Russian flags? Or are these supposed to be some kind of Russian-Skaarj hybrid people?
Post Posted: 30 Aug 2015, 03:08
Post Posted: 31 Aug 2015, 19:45
Post Posted: 31 Aug 2015, 19:59
Post Posted: 31 Aug 2015, 20:26
Dr. Walter wrote:-Creavion (Decoration/foliage textures.)
Creavion wrote:-Daniel "KaMi" for the 2 tropical meshes (afaik I converted those 2 meshes from an "official"bonuspack 2 map by Epic, but regardless I credit him also) - proof ... for the .. huge amount of tropical meshes.(Honor to whom honoris due) - sinot for his Far cry AGM, I used .. I guess 2 textures there (great stuff)
Post Posted: 31 Aug 2015, 20:54
Post Posted: 31 Aug 2015, 20:55
Yes, Mercenary as in Mercenary. The player class shall use the MercPlayerUT model with small modifications. Mostly just the height and scale so that it matches the classic player models.
Post Posted: 02 Sep 2015, 06:16
Post Posted: 03 Sep 2015, 04:02
Mister_Prophet wrote:I particularly like the classic lighting. Dunno, just kinda pops Will wait for this one
ividyon wrote:I just noticed the contrast between the green and the purple lighting on one of those shots, now that you mention it. Somebody is putting that color theory to good use!
AlCapowned wrote:It's looking really good so far! Also, thanks for using my stuff. I was hoping it would be used for a Mercenary campaign eventually.
editor Dave wrote:This sounds like a project with lots of fresh content. Looking forward to it!
editor Dave wrote:Woops... now that I look over this again, you wrote textures! My bad, those are indeed converted by Creavion, though the original sources were done by someone else (mostly Epic according to the ReadMe). Sorry for my nitpicking!
UBerserker wrote:Nice, we have a Skaarj pack and a Mercenary pack in the works then, cool!
Buff Skeleton wrote:This ish looks fun as hell. Also I love the wintermode Skaarj troopers!
Post Posted: 03 Sep 2015, 04:10
Post Posted: 03 Sep 2015, 04:21
Mister_Prophet wrote:I dig the new wrist shields on the troopers. Intended to do something similar with new trooper classes in RD. Have you considered masking them and adding translucency?
Post Posted: 03 Sep 2015, 06:49
Return to “Project Presentation”
Users browsing this forum: No registered users and 7 guests