salsaSkaarj wrote:This discussion now forces me to play that section on Unreal difficulty (this evening). Perhaps your experience isn't the Unreal expercience as it was meant to be implemented because you use the Limbo mutator +115% speed (in which case perhaps the extra weapon + ammo are perfectly justified).
Perhaps.
Game Speed doesn't really change something, Limbo makes enemies with higher health and all the Krall a pain in the ass (not to mention, it really shows how much most of the UT weapons are lackluster in SP). Skaarj Lords take almost 12 RL grenades, while Skaarj Officers with Rippers can kill you in three hits and never want to die. Pulse Beams could kill me in seconds. Most of the time I was close to running out of ammo so of course I used the DP against dumb opponents like Brutes, Pupae, Skaarj Scouts and Skaarj Gunners who are unable to use the Rocket Launcher. I have died dozen of times in the first battle of Map 8 because there were two Skaarj Officers, a Skaarj Gunner and a Skaarj Infantry, plus goo zones. UT Flak Cannon was right here though.
Although even without Limbo you still have to fight huge waves of enemies on Unreal difficulty, especially in the later maps.