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Post Posted: 02 Sep 2011, 09:38
Post Posted: 02 Sep 2011, 09:54
Lightning Hunter wrote:If I set up a patrolpoint under the Nali's orders, he makes the "follow" sound, and waves his arms for me to approach him first. I don't want him to do that. I only want him to play the greeting sound. You know, the one that goes "Habouji!" or whatever it is.
Post Posted: 02 Sep 2011, 10:32
Post Posted: 02 Sep 2011, 13:49
Post Posted: 03 Sep 2011, 00:28
UBerserker wrote:No Suspense.umx?
Post Posted: 03 Sep 2011, 04:20
Lightning Hunter wrote:UBerserker wrote:No Suspense.umx?Suspense reminds me a bit of eversmoke, but I guess I could use it for Velora. Either way, would anyone object if I deviated away from Utemple? I always think of Vandora when Utemple plays. There are plenty of unused beta tracks, and I feel that Velora could use something more original.I need another opinion, too. Integration mentioned there being a lack of Skaarj Troopers in the Unreal Beta maps. I personally feel they are a bit out of place in the crypt theme, but then again - there were Skaarj Trooper in Vandora temple of the original Unreal. Does anyone feel I should place a few Skaarj Troopers in the Beta maps Soledad, Morose, and Nexus - or should I leave them out?
Post Posted: 03 Sep 2011, 05:16
Jet v4.3.5 wrote:Different-looking skaarj warriors will probably work alone.
Post Posted: 03 Sep 2011, 10:15
Post Posted: 03 Sep 2011, 10:35
Post Posted: 03 Sep 2011, 16:00
Post Posted: 04 Sep 2011, 03:34
UBerserker wrote:So LH could you post a quick resume of the current level list plus their music? And possibly any important notes too? I'm confused after the latest updates so I wanted a clearer view on the whole conversion.
Post Posted: 04 Sep 2011, 03:41
Post Posted: 04 Sep 2011, 03:49
Post Posted: 04 Sep 2011, 04:10
AlCapowned wrote:This keeps looking better and better!
TheIronKnuckle wrote:Arcane temple SP? This will be interesting
Post Posted: 04 Sep 2011, 05:42
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