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[u1] DawnBreaker

For discussion and promotion of Unreal Engine single-player campaigns, mapping projects and total conversions.

Moderators: ividyon, Semfry, zYnthetic

Z-enzyme
White Tusk White Tusk
Posts: 2136
Joined: 13 Nov 2007, 20:01

Subject: Re: [u1] DawnBreaker

Post Posted: 15 Jul 2011, 22:31

salsaSkaarj wrote:@ Qtit
Who'se Edith? Was she that doctor in your 8th anniv. entry, or a new character in another project.

Nah, she's just a girl from da nayghboorhood... :P

User avatar makemeunreal
Banned Banned
Posts: 1269
Joined: 20 Mar 2011, 09:20

Subject: Re: [u1] DawnBreaker

Post Posted: 18 Jul 2011, 11:38

WoW! the ZUPSKPM is amaziiing :D qtit..you are great.. Hovercraft *---* one click hack'n' slash *--*
"They let us go about our business here, but it is a farce. I know that they are watching us, controlling us. I believe that this once safe haven is as deadly as the surface planet below."

Bleeder91<NL>
Skaarj Assassin Skaarj Assassin
Posts: 147
Joined: 24 Jun 2011, 18:45

Subject: Re: [u1] DawnBreaker

Post Posted: 19 Jul 2011, 00:24

Next person to go offtopic gets instant -100 score whenever he/she/it joins a DawnBreaker game :P

Z-enzyme
White Tusk White Tusk
Posts: 2136
Joined: 13 Nov 2007, 20:01

Subject: Re: [u1] DawnBreaker

Post Posted: 20 Jul 2011, 15:51

Damn my beer ran out...

Wait, what did you just say?

Bleeder91<NL>
Skaarj Assassin Skaarj Assassin
Posts: 147
Joined: 24 Jun 2011, 18:45

Subject: Re: [u1] DawnBreaker

Post Posted: 20 Jul 2011, 23:35

hm-hm, that's -100 for Qtit.
Soooo... on topic: although it's more fun on MultiPlayer, I was planning on giving the map this on SinglePlayer:
https://www.youtube.com/watch?v=y-sRxXyHVIY
Simple idea; making the SkyZone go higher when you go higher. Will give a much better experience when you reach the end of the breathable atmosphere :P

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