Visit our Discord community hangout and have a real-time talk with the regulars, and keep track of UnrealSP.org developments.
Development on a new site is currently in-progress.
Until then, site contents are available on the Legacy site!
Additionally, newer content written by our staff is available in a temporary subforum.
We sincerely apologize for the delays in recreating the site.
Moderators: ividyon, Semfry, zYnthetic
Post Posted: 15 Jul 2010, 17:27
Code: Select all
function ExecuteChangeLevel(string Command){ local string URL; local GameInfo NewGame; local class<GameInfo> GameClass; local PlayerPawn M; // Reset the game class. GameClass.Static.ResetGame(); URL = Command; //$"?Game="$GameType$"?Mutator="$MutatorList; //ParentWindow.Close(); //Root.Console.CloseUWindow(); foreach AllActors(class 'PlayerPawn', M) { M.ClientTravel(URL, TRAVEL_Absolute, false); }}
//=============================================================================// MovieInfo.//// MovieInfo is a game with no rules, no way to win or loose. It lets// you just run your movie in a given level.//=============================================================================class MovieInfo expands GameInfo;event playerpawn Login (string Portal, string Options, out string Error, class<playerpawn> SpawnClass){ local PlayerPawn P; SpawnClass = class'MoviePlayer'; P = super.Login(Portal, Options, Error, SpawnClass); P.HUDType = HUDType; P.myHUD = spawn(P.HUDType, P); return P;}
Post Posted: 15 Jul 2010, 17:44
if(Level.Game.Difficulty==3) switchlevel mapname?difficulty=3;else if(Level.Game.Difficulty==2) switchlevel mapname?difficulty=2;else if(Level.Game.Difficulty==1) switchlevel mapname?difficulty=1;else if(Level.Game.Difficulty==0) switchlevel mapname?difficulty=0;
Post Posted: 15 Jul 2010, 17:48
Post Posted: 15 Jul 2010, 18:42
Post Posted: 15 Jul 2010, 19:15
Post Posted: 15 Jul 2010, 19:27
Post Posted: 08 Aug 2010, 18:16
Post Posted: 08 Aug 2010, 20:16
Post Posted: 08 Aug 2010, 21:57
Post Posted: 12 Aug 2010, 16:26
Post Posted: 13 Aug 2010, 07:26
Post Posted: 17 Aug 2010, 03:06
Post Posted: 17 Aug 2010, 13:09
Post Posted: 17 Aug 2010, 14:18
Post Posted: 17 Aug 2010, 14:23
-Shadow- wrote:Awesome Edit: wait, I haven't been around on these forums much lately. Is this the legit and fixed Project Zephon that I've been hearing about?
Return to “Project Presentation”
Users browsing this forum: No registered users and 1 guest