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Post Posted: 14 Apr 2014, 18:56
Teridax wrote:I wanted this one to have exploration and more non-linearity, but it just became too much for me.
Post Posted: 14 Apr 2014, 19:15
What do you mean by that? Technically too hard? recahing the limits of the engine? or taking up too much time?
Post Posted: 16 Apr 2014, 16:03
Post Posted: 17 Apr 2014, 01:40
Post Posted: 17 Apr 2014, 10:06
Teridax wrote:You gave me feedback on the original, so you did play it. I'm not surprised that you don't remember it, I think it was pretty forgettable.
salsaSkaarj wrote:Cast my vote and this one comes in second place for me.
Post Posted: 17 Apr 2014, 16:06
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