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Post Posted: 06 Mar 2010, 22:51
Post Posted: 06 Mar 2010, 23:07
Post Posted: 06 Mar 2010, 23:20
Post Posted: 06 Mar 2010, 23:27
Post Posted: 06 Mar 2010, 23:36
Post Posted: 06 Mar 2010, 23:39
Post Posted: 07 Mar 2010, 00:10
Delacroix wrote:and one voice actor: me. I'll need more voice actors. Would you like to join in?
Post Posted: 07 Mar 2010, 00:15
Post Posted: 07 Mar 2010, 00:48
Lightning Hunter wrote:(...) voice acting just would NOT fit. (...) Of course, you didn't exactly say the voice-acting would be for the player, but seeing as how you don't really visit any lifeforms in the original Shamu Quest maps, I don't see how it couldn't.
Post Posted: 07 Mar 2010, 01:10
Post Posted: 07 Mar 2010, 01:20
Shivaxi wrote:You could always turn this into a separate map pack...no reason to try and continue something that wasn't meant for completion...
Post Posted: 07 Mar 2010, 02:06
Post Posted: 07 Mar 2010, 02:22
Post Posted: 07 Mar 2010, 02:56
The Arch Priests for one thing... they do speak to you and you understand it. True, they speak Nalish, but it is unrealistic that this pops in the Translator instead in your head - after all Nali mages should know a thing or two about telepathy. And when one uses telepathy to contact you - you automatically hear the words in your own language.Second, the monsters. The titan in the first level asks: Who dares challenge me? Another thing that should be voiced. Besides, the dark Gods will also drop a few lines to you before engaging you. And the player will reply... Trust me on this, I have a good feel to it. I thought about leaving everything in text, but... But. I have a pretty good feeling this will turn out just FINE.
Post Posted: 07 Mar 2010, 03:13
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