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Post Posted: 19 Jan 2010, 18:48
Post Posted: 21 Jan 2010, 04:06
Post Posted: 21 Jan 2010, 11:56
GreenWorld wrote:Also, I'm not sure if "inviting the Skaarj for swimming" counts as an advanced tactic. I did that in the outdoors area of one of the levels, the one where the Skaarjs come out of a Skaarj APC sort of thing. I killed most of the Skaarj in the water with a DP after a sort of run for your life retreat move while having to dodge rockets from Skaarj Gunners.
GreenWorld wrote:One more thing: the Enforcer is worthless compared to the dispersion pistol when facing Skaarjs in a distance shorter than the UnrealED equivalent of two to five blocks, really. The fact there is little ammo for it during the latter half of this pack may be a nod to that.
Post Posted: 21 Jan 2010, 22:04
Post Posted: 21 Jan 2010, 23:35
jazz wrote:...In hindsight it was probably not a good idea to filter ammo and health to such a degree. A fact that I may look into when all three are spliced into one.
Post Posted: 22 Jan 2010, 03:03
Post Posted: 22 Jan 2010, 11:04
Post Posted: 22 Jan 2010, 17:39
I find it equally annoying having too much ammo! I actually found that most mappers give the players too much ammo
Post Posted: 22 Jan 2010, 21:54
jazz wrote:...Did anyone find many secret areas ? was there enough there to feed the weapons ?
Post Posted: 24 Jan 2010, 19:26
Post Posted: 24 Jan 2010, 20:34
Post Posted: 24 Jan 2010, 20:41
Post Posted: 25 Jan 2010, 00:15
Post Posted: 31 Jan 2010, 21:15
Post Posted: 01 Feb 2010, 04:14
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