Diego96 wrote:Yeah Verflucht is a lot larger compared to Atropos. Due to the common nature of my low-end test PC of reaching as high as 5fps during big battles, the piddledoper stun balls spontaneously explode before leaving the gun, killing me instantly. The chinese knockoff pistols bug is a bigger problem than the framerate, honestly.
Haha, oh my god!
Not to insult you, but you're the first person (that's not myself) that talks about this, I've also got THAT!
It's horrible! I know, it keeps happening to me from the old days to today, Waff, our creator will never know because he's got the damn rig; I'm still jealous of him. (I already have one powerful laptop rig, but too lazy to use it. fgdsklgjsdg
)
Even the RageReactor's got bad luck, lmao, HILARIOUS.
At least there isn't need to worry, it is the only known problem related to very low framerates
Another one (If it can be considered), are the quantity of pupae which are spawned by a Slith, the framerate makes dramatic changes to the quantity it spawns, from all of them to almost none.
Well, since I'm here, I plan to continue the progress of my G59 videos this July. I hope for the Maps 3, 4 and 5.
First I have to learn how to use the Shadowplay from Nvidia, videos will be recorded at 1080p which is a damn neat quality.
(I'm praying that this laptop will not fail me this time
)