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Poll ended at 01 Jul 2011, 01:15
Post Posted: 27 Apr 2011, 09:35
Post Posted: 27 Apr 2011, 09:53
1. My English isn't good enough to know what you meant with "view flash fade in" effect. You can't change the lighting of a ZoneInfo over time. But you can use TriggeredLight and set its Volume... properties. Don't forget to set ZoneInfo.bFogZone to true. When triggered, TriggeredLights will change their brightness. If you want the fog to go from one colour to another, you can use 2 TriggeredLights, one turning off, the other turning on when triggered.
Post Posted: 27 Apr 2011, 11:09
Post Posted: 01 May 2011, 07:17
Post Posted: 01 May 2011, 08:20
Post Posted: 02 May 2011, 04:42
TheIronKnuckle wrote:What for?Also, temporary interruption to mapping due to RL arseignments and stuff. Should be back on track in a week, max
Post Posted: 02 May 2011, 04:57
Post Posted: 02 May 2011, 05:03
TheIronKnuckle wrote:Well, I've got red lighting for the candles, and the torch is going to be dynamic. I just don't see how adding white light everywhere is going to help If I'm being stupid and missing something obvious please do explain.
Post Posted: 02 May 2011, 12:29
ebd wrote:Dark places are scary!
Post Posted: 02 May 2011, 14:18
Post Posted: 07 May 2011, 03:16
Post Posted: 07 May 2011, 11:04
Post Posted: 07 May 2011, 12:29
Post Posted: 17 Jun 2011, 12:55
Post Posted: 17 Jun 2011, 13:07
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