
Plot: You are an independent archaeologist. In a time when Liandri Corporation is searching for new, profitable venues for its Grand Tournament, you go to the surface of Na Pali with the intent of preserving as much of the planet's history as you can. Having traveled a long way, you come across ruins that speak of the lost Chapel of the Elders. A wizened Nali Priest tells you that the Chapel was destroyed decades ago, but you believe that there may be something left, something worth saving.
Author's Notes: This is going to be a map with a lot of indoor and outdoor areas. In terms of size and scale, the terrain will be similar that of to Spire Village. The temple areas will be a lot like Chizra or Ruins. That's all I really have to say about it for now.




UPDATE: Unless I suddenly decide to work on it again, V3 is probably going to be the last version of CoTE. Added more health, powerups, and ammo.
Notice: On Unreal difficulty, you don't start with a Dispersion Pistol. On the other difficulties, you do. The only real difference between Hard and Unreal is that Hard has a DP, and Unreal doesn't. That's pretty much it.
Download V3 here: http://www.gamefront.com/files/20467748/ChapelOfTheEldersV3.zip
Download V2 here: http://www.gamefront.com/files/20454680/ChapelOfTheEldersV2.zip
Download V1 here: http://www.gamefront.com/files/20446390/ChapelOfTheEldersV1.zip