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Post Posted: 30 Apr 2011, 22:28
Post Posted: 01 May 2011, 16:21
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Post Posted: 17 Jun 2011, 12:35
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Post Posted: 20 Jun 2011, 00:45
Post Posted: 20 Jun 2011, 19:39
Post Posted: 20 Jun 2011, 20:01
sana wrote:The compilation will contain maps edited and converted for maximum compatibility as well as including exits that redirect to the 10th Anniversary Contest's map hub
Post Posted: 20 Jun 2011, 20:05
Post Posted: 20 Jun 2011, 20:59
sana wrote:Which entries are affected? I haven't gone through all of them yet.
Post Posted: 21 Jun 2011, 02:07
Entrants should be willing, if the contest produces a sufficient quality and quantity of work, for their maps to be compiled into a larger map pack or compilation distributed by UnrealSP.Org. This includes further conversion by the staff in order to make the maps compatible with all popular versions of Unreal.
Post Posted: 21 Jun 2011, 04:23
Post Posted: 21 Jun 2011, 10:11
TheIronKnuckle wrote:Key thing being "if the contest produces a sufficient quality and quantity of work". Are these maps finished enough to warrent a compilation release? Personally I'm against it UNLESS we also include the (Updated) 8th Anniversary maps. In that case I think there would be sufficient content in terms of both quality AND quantity. If the respective mappers have been working on the maps since then, maybe we can get some updates too . There simply was more and more polished content in the last contest. No offense to any of this years entries intended.
Post Posted: 21 Jun 2011, 12:50
Post Posted: 22 Jun 2011, 14:33
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