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Skinners, texture artists

For questions and discussion about UnrealEd, UnrealScript, and other aspects of Unreal Engine design.

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Skaarj Scout Skaarj Scout
Posts: 43
Joined: 28 Nov 2007, 11:02

Subject: Skinners, texture artists

Post Posted: 02 Jul 2008, 10:37

Hi Guys

Just wondering if there still any skinners and texture artists still left in the Unreal1/ut99 community, no offence but I mean good ones.

I see a lot of mappers and scripters but never hear of the above.

I need to release an Updated ver of Jurassic dinosaurs monster pack so theyre bug free but Im not entirely happy with the current skins, some ive previously edited myself.

Ive retired from modding but will make a final release. (not coded yet)
The mod is quite popular and is used in a couple of map packs from various authors, which is freely available for anyone who wants to add it to their maps.

The only thing is they MUST be a major improvement ..Otherwise I'll leave them as is... Of course FULL credit to anyone interested..

Let me know if interested..


User avatar kea
SP2D Leader SP2D Leader
Posts: 416
Joined: 19 Nov 2007, 17:15
Location: Ukraine


Post Posted: 02 Jul 2008, 11:18

Most dinosaurs already have quite good skins IMHO. But some really needs better ones, especially those who are really huge.
I have to say that it's very fun to shoot those beasts, I recall those good times when me and Diamond were playing MH-Jurassic on LAN.

User avatar Shivaxi
Gilded Claw Gilded Claw
Posts: 1915
Joined: 24 Jun 2008, 19:51
Location: Behind You! =P


Post Posted: 02 Jul 2008, 20:12

I know somebody who is quite good at it...he doesnt really play Unreal anymore though i dont think...i got his email though...ill try contacting him Image

Waffnuffly: If there is any purpose for the god damned ocean, it is for us to eat it.
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Madman Widagun
Skaarj Scout Skaarj Scout
Posts: 23
Joined: 22 Jun 2008, 08:42


Post Posted: 19 Jul 2008, 16:57

Anyone got some pointers, advice or tutorials for skinning and creating new textures?

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