Anyone able to do this? Nothing fancy required, just making the stock plants sway as if in a breeze. Would prefer a few anim variants so they can be set to either loop or randomly select different rustlings every so often. And maybe some weird pulsating anim for some of the more unconventional-looking plants.
If anyone's up for this, let me know! I'd really appreciate having some more interesting-looking plant decos.
Model Request: Animations for stock Unreal plant meshes
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- Buff Skeleton
- >:E
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- Z-enzyme
- White Tusk
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Subject: Re: Model Request: Animations for stock Unreal plant meshes
Post Posted: 30 Aug 2013, 00:11
Consider it done.
- diamond
- Skaarj Berserker
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Subject: Re: Model Request: Animations for stock Unreal plant meshes
Post Posted: 30 Aug 2013, 12:22
I guess plant models can gain more polys during the course of this convertion, too?
UBerserker wrote:Architecture doesn't need to detailed, it just needs to be right.
- Z-enzyme
- White Tusk
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Subject: Re: Model Request: Animations for stock Unreal plant meshes
Post Posted: 30 Aug 2013, 13:44
Err, there's no need to really. I'm in a process of making Unreal HD plants Remake... with both high poly models, animations and scripted physics response.
- Buff Skeleton
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Subject: Re: Model Request: Animations for stock Unreal plant meshes
Post Posted: 30 Aug 2013, 13:57
Radical. Enzyme, you can have all of my babies. I don't want any so this is a great arrangement for you
- Dr.Flay
- Skaarj Lord
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Subject: Re: Model Request: Animations for stock Unreal plant meshes
Post Posted: 01 Sep 2013, 07:35
Many of the plant decos in Chaos UT are animated. I don't know if they require Chaos core files to work, but you would soon find out if you tried opening them.
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