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Post Posted: 18 Aug 2013, 01:01
Post Posted: 18 Aug 2013, 04:28
Code: Select all
#exec Font Import File=Textures\MyFont.pcx Name=MyFont
Post Posted: 20 Aug 2013, 10:07
Post Posted: 20 Aug 2013, 13:00
Z-enzyme wrote:What about multile font textures? When I want to import a really big font I need to split it into parts. How to do that?Is it possible to just throw a 4096x2048 pcx texture?
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