[227] [UT] Alternate Pawns
- Z-enzyme
- White Tusk
- Posts: 2136
- Joined: 13 Nov 2007, 20:01
Subject: Re: Altermate Pawns
Post Posted: 20 Aug 2012, 23:27
Well, update, I have finished the stone titan, is already exported and ready to import, I will make em tarydium now and then I'll try just to test the player armors and then I'll release the next one.
- SteadZ
- Skaarj Warlord
- Posts: 884
- Joined: 04 Mar 2012, 10:52
- Location: An error occurred. Please try again later.
- Contact:
- Z-enzyme
- White Tusk
- Posts: 2136
- Joined: 13 Nov 2007, 20:01
Subject: Re: Altermate Pawns
Post Posted: 22 Aug 2012, 14:37
- AlCapowned
- Skaarj Elder
- Posts: 1179
- Joined: 19 Dec 2009, 22:25
Subject: Re: Altermate Pawns
Post Posted: 22 Aug 2012, 19:13
This really is revolutionary (and the titan looks awesome). It would be a great way to make ordinary bosses stand out.
- Buff Skeleton
- >:E
- Posts: 4173
- Joined: 15 Dec 2007, 00:46
- UB_
- Nali Priest
- Posts: 7960
- Joined: 11 Nov 2007, 21:00
- Z-enzyme
- White Tusk
- Posts: 2136
- Joined: 13 Nov 2007, 20:01
Subject: Re: Altermate Pawns
Post Posted: 22 Aug 2012, 19:25
Okay, the thing you will see in the package is a little bit different than original Titan. Well, I've edited the script a bit. Gonna post a bid in some time.
If you know the original Titans' Stomp... Lets say, now, it's more lethal.
If you know the original Titans' Stomp... Lets say, now, it's more lethal.
- SteadZ
- Skaarj Warlord
- Posts: 884
- Joined: 04 Mar 2012, 10:52
- Location: An error occurred. Please try again later.
- Contact:
Subject: Re: Altermate Pawns
Post Posted: 22 Aug 2012, 20:22
Aaaaargh! I want that now! It looks so
Your models just keep getting better and better.
Your models just keep getting better and better.
- Z-enzyme
- White Tusk
- Posts: 2136
- Joined: 13 Nov 2007, 20:01
Subject: Re: Altermate Pawns
Post Posted: 22 Aug 2012, 20:43
- salsaSkaarj
- Gilded Claw
- Posts: 1862
- Joined: 21 Apr 2009, 21:54
- Location: on the prowl
Subject: Re: Altermate Pawns
Post Posted: 22 Aug 2012, 21:05
Qtit wrote:Code: Select all
[youtube]42sivpXVJEA[/youtube]
That's impressive! Visually it's damn good and the stomp-extras are a superb addition. I like the stones coming from the ground more than the shards though: it doesn't seem as though the shards present any danger if the player keeps a normal distance to the Titan.
- UB_
- Nali Priest
- Posts: 7960
- Joined: 11 Nov 2007, 21:00
Subject: Re: Altermate Pawns
Post Posted: 22 Aug 2012, 21:07
Oh wow that earthshock should just be a fucking default thing of every Titans.
- SteadZ
- Skaarj Warlord
- Posts: 884
- Joined: 04 Mar 2012, 10:52
- Location: An error occurred. Please try again later.
- Contact:
Subject: Re: Altermate Pawns
Post Posted: 22 Aug 2012, 22:56
Woah! I love how the rocks come out of the ground with the stone titan, and the Tarydium shards come out of the Tarydium Titan when they stomp.
- evilgrins
- Skaarj Warlord
- Posts: 774
- Joined: 31 Oct 2011, 10:41
- Location: Palo Alto, CA
- Contact:
Subject: Re: Altermate Pawns
Post Posted: 22 Aug 2012, 23:02
Wow.
Any chance any of this will be adapted to Unreal Tournament?
Any chance any of this will be adapted to Unreal Tournament?
- Z-enzyme
- White Tusk
- Posts: 2136
- Joined: 13 Nov 2007, 20:01
Subject: Re: Altermate Pawns
Post Posted: 22 Aug 2012, 23:06
Well, actually the tarydium shards are more accurate and have more chance to hit the player than stone spikes. They really do xD But stone spike kills instantly.
Build 0.3 Unreal 227
Have fun.
As it comes to UT version the Spike uses PrePivot function (U227 only) so I need to recode that. But sure.
Build 0.3 Unreal 227
Have fun.
As it comes to UT version the Spike uses PrePivot function (U227 only) so I need to recode that. But sure.
- evilgrins
- Skaarj Warlord
- Posts: 774
- Joined: 31 Oct 2011, 10:41
- Location: Palo Alto, CA
- Contact:
Subject: Re: Altermate Pawns
Post Posted: 22 Aug 2012, 23:17
Also, why does the tarydium titan throw normal rocks instead of large crystals?
Hope I'm not being a pest but that seems kinda wonky.
Hope I'm not being a pest but that seems kinda wonky.
Who is online
Users browsing this forum: No registered users and 22 guests