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Post Posted: 04 Sep 2012, 10:27
Post Posted: 04 Sep 2012, 10:31
sana wrote:A tip I would give is not rebuilding BSP at all when rebuilding your map (toggle off Rebuild BSP). That generally results in much less problems, and I believe that rebuilding BSP is no longer required these days. It may have helped with reducing polygons and improving performance in 1998, but these days it's no longer necessary.
Post Posted: 04 Sep 2012, 10:42
Post Posted: 04 Sep 2012, 20:06
Post Posted: 04 Sep 2012, 20:17
Hellscrag wrote:Sorry sana, but I couldn't disagree more. There is no excuse for poor optimisation, and failure to rebuild BSP will tend to increase rendering problems with semisolids, in my experience.
Post Posted: 04 Sep 2012, 20:54
Post Posted: 11 Mar 2013, 21:16
Post Posted: 11 Mar 2013, 22:40
Post Posted: 28 Apr 2013, 09:09
Post Posted: 27 May 2013, 15:36
Post Posted: 27 May 2013, 16:30
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