Can never remember how to do this. How do you make the clouds in the skies of your UT maps move more slowly? I went to the menu at the top of the editor and tried View > Level Properties > ZoneLight > TexUPanSpeed and TexVPanSpeed and adjusted the figures, then rebuilt. No good.
Help, please? Thanks!
Hey, clouds, don't fly by so fast
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- Taz
- Skaarj Berserker
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- Joined: 21 Jul 2008, 17:46
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Subject: Hey, clouds, don't fly by so fast
Post Posted: 07 Feb 2010, 03:13
- Buff Skeleton
- >:E
- Posts: 4173
- Joined: 15 Dec 2007, 00:46
Subject:
Post Posted: 07 Feb 2010, 03:30
You did that for the LevelZone, which affects the texture pan speed for all zones that don't have their own ZoneInfo of some kind, but the skybox has a SkyZoneInfo. Adjust the values there and it will work.
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