Visit our Discord community hangout and have a real-time talk with the regulars, and keep track of UnrealSP.org developments.
Development on a new site is currently in-progress.
Until then, site contents are available on the Legacy site!
Additionally, newer content written by our staff is available in a temporary subforum.
We sincerely apologize for the delays in recreating the site.
Moderators: ividyon, Semfry, zYnthetic
Post Posted: 20 Jul 2020, 17:46
Post Posted: 20 Jul 2020, 20:14
Has anyone tried to disassemble unr file to check where are actors, where's lightmap stuff etc.?
I wonder if, for example, lightmaps could be replaced with externally calculated ones, having nice baked global illumination, smooth edges
Return to “Content Creation”
Users browsing this forum: No registered users and 3 guests