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Thoughts for the compilation version

The archive for the 8th Anniversary Speedmapping Contest entries and discussion.

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Z-enzyme
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Post Posted: 21 Aug 2009, 11:58

zacman wrote:Name: Zacman the Damned
Job: Redeemer Polisher


Muahaha... Will you polish My Redeemer aswell? :lol:

Ok. I'll try to create the HUB map. But, not alone. Every and each of you, if you are willing to, is oblidged to create a part of this map. Single passage to his level.

What's more, I'm thinking bout creating a trophee models for each map:
Golden Chef's Hat,
Silver Victorian Table Leg,
Bronze Dragonsfly's... abdomen?. Need to think that one out.

I'm thinking about it as large modern museum hall with lot of Unreal things. Soon - screenshots.

What do you think?

User avatar Raven
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Post Posted: 21 Aug 2009, 12:15

Good idea :)
Madness, as you know, is like gravity…all it takes is a little push!
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User avatar Legendslayer222
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Post Posted: 21 Aug 2009, 14:20

good, good idea for the hub!

Can my trophy be a Shiny Dark-Blue Warlord's Rocket Launcher? :D :tup:

Z-enzyme
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Post Posted: 21 Aug 2009, 15:51

Legendslayer222 wrote:good, good idea for the hub!

Can my trophy be a Shiny Dark-Blue Warlord's Rocket Launcher? :D :tup:


Nope, the rest gets the Crystal Pile Of Goo.

nikosv
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Post Posted: 21 Aug 2009, 16:37

If each mapper is still going to make their own entrance for their maps, perhaps we could get some specs as to what the level entrances should be like?

Z-enzyme
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Post Posted: 21 Aug 2009, 16:52

LOL_PEANUTS wrote:If each mapper is still going to make their own entrance for their maps, perhaps we could get some specs as to what the level entrances should be like?


That depends on the mapper. I'll make an entrance to a corridor. Very short one. The door/corridor/portal/jumppod/you-name-it is up to you. You'll have a certain area to buid on, let's say 1024x1024x1024 and you do what you like.

If you want you even can change the entrance, add something, remove... I don't know. Use your imagination.

Waffnuffly will have the podium at the end of themusem, biggest, highest, most visible place. And a half of mapspace to do his entrance :D

So far:

Image

Just tried to make some concept. That is the entrance to the building, inside will be filled with exposures concerning Unreal, some foliage, fountains (the water_streaming_down_the_glass fountain type), and some other stuff. Then player reaches the bigger hall, with a lot of windows in the roof, where one can choose a map they want to play. First will be the 6-hour maps. I don't know if there's any point in making other corridors for every of them. But, if you wold like to, no problem. Then, other maps situated on both sides. Every map will be provided with it's revision on a Computer Panel. No, I won't use translator messages. I hate that thing.

On the centre of the room there will be a screen with description of each place, and a podium with trophees.

I use the EOL textures along with some of it's color variations in second pack.

Suggestions?

User avatar Creavion
Skaarj Warlord Skaarj Warlord
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Post Posted: 21 Aug 2009, 17:00

Wohha.. the skybox. The 256 colour limit made it really ugly. If you have photoshop try to save it as "save for web" under files or however it is called there. Thats also the way Digital Extremes made it for the textures I noted.
Otherwise I could do it for you if you want.

Anway: What about triming the archways with a trim textures instead of just basic textures?
The rest looks so far good.

Z-enzyme
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Post Posted: 21 Aug 2009, 18:27

Creavion wrote:Wohha.. the skybox. The 256 colour limit made it really ugly.


You mean the dark corners shit? That's HUD. I'll remove it later on.

User avatar Hellscrag
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Post Posted: 21 Aug 2009, 18:58

Sounds good. I would echo Peanuts' request for info on how map entrances should be designed. I guess it depends on your design, but some info as to what size brushes / hallways we should be interfacing with and how much space we have would be helpful.
Image
Life is what you make of it.

User avatar Creavion
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Post Posted: 21 Aug 2009, 19:10

Uhm no :o
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User avatar ividyon
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Post Posted: 21 Aug 2009, 19:12

it's his hud, like in isv dragonfly :)..
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User avatar Creavion
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Post Posted: 21 Aug 2009, 19:26

Really? ... ok, if you say so! :B

Z-enzyme
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Post Posted: 21 Aug 2009, 20:51

I make p-e-r-f-e-c-t Skybox. Don't you dare to doubt that... :x

User avatar Creavion
Skaarj Warlord Skaarj Warlord
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Subject:

Post Posted: 21 Aug 2009, 20:58

Dont like those kind of jokes.

Kaka
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Post Posted: 21 Aug 2009, 21:55

It's not a joke...

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