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Posted: 06 Aug 2009, 01:40
by Buff Skeleton
Are you using the stock D3D renderer (which is the absolute worst renderer you can use, worse even than Software by some metrics)? Update to D3D9 or OpenGL and it should stop doing that.

Posted: 06 Aug 2009, 01:42
by zacman
Any chance of a link? :D

Posted: 06 Aug 2009, 01:46
by Buff Skeleton

Posted: 06 Aug 2009, 01:48
by zacman
Thanks :D
EDIT: WAARGH! Look at my Intro Map!!!!! :shock:
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Any chance of the D3D version? :/

Posted: 06 Aug 2009, 02:14
by Shivaxi
LOL epic fail!!! :lol:

Posted: 06 Aug 2009, 02:19
by zacman
Found the D3D one now, and everything works :lol:
I prefer the openGL myself

I believe it was Waffnufly who said that? How did you get it to work?!?!

Posted: 07 Aug 2009, 02:38
by Kaka
Like i said - new version will contain lots of new stuff.

Mounted Stinger \o/

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Working on the final release :tup:

Posted: 07 Aug 2009, 02:41
by Buff Skeleton
Oh that looks BAD ASS.

Posted: 07 Aug 2009, 10:09
by Legendslayer222
I want to use that mounted stinger! (Make sure bugs are fixed fully before moving onto extras like this though).

Posted: 07 Aug 2009, 13:13
by UB_
Aww, how I wanted this stuff in the first release :(

Anyway, that thing looks really damn awesome. Nice colour choices.

Posted: 07 Aug 2009, 18:46
by Kaka
Bugs are fixed! That's why i moved on to the next stage - making it truely awesome!

Posted: 17 Aug 2009, 21:23
by Kaka
Final version is almost ready!

Posted: 17 Aug 2009, 22:42
by Hellscrag
Will you be holding off releasing it until the compilation release?

Now would be a good time to get it tested if you can find some willing slaves.

Posted: 18 Aug 2009, 00:06
by Kaka
Yes, I'll wait for the compilation pack to release it :tup:

Posted: 18 Aug 2009, 20:55
by Hellscrag
Great! The compilation release will have maximum impact that way. :tup: